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- |image=[[file:steam 360 video player1.jpg|350px]] |Genre=[[360 Video]] ...2 KB (202 words) - 10:37, 14 April 2025
- ...l the tools they might need to break away from the limitations of standard video experiences. First prototypes should be available to content creators in Q1 ...mera. According to Lytro, this could translate to up to 2k per eye in [[VR headsets]]. ...3 KB (418 words) - 19:06, 2 July 2025
- |image=[[file:sourvr video player deluxe edition1.jpg|350px]] |Genre=[[Utilities]], [[Video Production]], [[VR]] ...3 KB (381 words) - 10:10, 14 April 2025
- |Industry=[[360 Video]] |Website=[http://www.video-stitch.com/ VideoStitch] ...3 KB (439 words) - 03:57, 4 January 2016
- |Genre=[[Design & Illustration]], [[Utilities]], [[Video Production]], [[Video Production]], [[Design and Illustration]] ...r the Oculus Rift and the HTC Vive. To use this you must have one of those headsets.<br /> ...2 KB (277 words) - 10:46, 14 April 2025
- |Spatial Mapping = Yes (video pass-through) ...featuring Varjo's Bionic Display technology with human-eye resolution and video pass-through mixed reality capabilities. The headset was designed for deman ...6 KB (703 words) - 22:16, 7 January 2026
- ...d or eyes. It may have a large or small field of view. Large field of view headsets are used in [[virtual reality]]. ...to the users' eyes, covering a large portion of their field of view. Most headsets are flat focus binocular, meaning two images that are very similar but have ...3 KB (428 words) - 03:40, 11 July 2025
- ...he ZED Camera – and built a compact version to mount it on virtual reality headsets like the [[HTC Vive]] and [[Oculus Rift]]. The smaller version, called ZED ...vert the VR HMDs into kits that can function as high-end augmented reality headsets of the future. The ZED Mini, depth and motion sensing camera, is scheduled ...5 KB (853 words) - 20:41, 28 October 2017
- |image=[[file:simple vr video player1.jpg|350px]] |Genre=[[Utilities]], [[Video Production]], [[VR]], [[Video Production]] ...6 KB (935 words) - 10:15, 14 April 2025
- |Requires=[[Windows Mixed Reality Headsets]] ...] for the [[Windows 10 VR Headsets]] also known as [[Windows Mixed Reality Headsets]]<ref name=”1”> Microsoft. Motion Controllers. Retrieved from https://devel ...7 KB (907 words) - 18:13, 30 August 2017
- ...g, video see-through mixed reality, and hand tracking. The platform powers headsets including the Meta Quest 3.<ref name="qualcomm">{{cite web|url=https://www. * Video see-through passthrough ...4 KB (543 words) - 22:15, 7 January 2026
- ...d 110-degree field of view, making it an affordable alternative to premium headsets like the [[HTC Vive]].<ref name="digitaltrends">{{cite web|url=https://www. ...VR market during the mid-2010s VR boom. The company developed multiple VR headsets targeting both consumer and enterprise markets. ...5 KB (692 words) - 22:09, 7 January 2026
- ...es hardware manufacturers with guidelines for building high-performance XR headsets, supporting displays up to 3K x 3K per eye at 90 Hz, seven simultaneous cam ...d the XR2 reference design to accelerate development of next-generation XR headsets with 5G connectivity. ...5 KB (645 words) - 22:15, 7 January 2026
- ...ia. WEVR develops a specialized [[VR]] media player for producers of [[360 Video]]s and other types of cinematic virtual reality. WEVR created [[theBlu]], a ...de frictionless publishing and content distribution across today’s popular headsets. ...1 KB (180 words) - 17:59, 27 April 2016
- ...ed with various companies, such as Acer, Lenovo, and Asus, to release [[VR headsets]] that are based on Windows 10. These are intended to be affordable, simple ...s://www.digitaltrends.com/virtual-reality/windows-10-creators-update-vr-ar-headsets-spring-2017/</ref>. ...6 KB (839 words) - 18:15, 7 June 2017
- ...en.com/cybermaxx-by-victormaxx|title=CyberMaxx by VictorMaxx|publisher=The Video Game Kraken}}</ref> ...display and expanded compatibility to include any device with a composite video output. The retail price increased to $899.<ref name="stereo3d">{{cite web| ...7 KB (941 words) - 22:16, 7 January 2026
- ...own. It’s believed that Intel will, by the end of the year, roll out Alloy headsets for developers to explore and create applications. ...more like Microsoft’s [[HoloLens]] than the conventional [[virtual reality headsets]]. Those who have tried the headset claim it to be comfortable and not too ...5 KB (852 words) - 06:15, 12 July 2025
- |Subtype = [[Personal Theater]], [[Video Headset]] |Requires = HDMI video source ...10 KB (1,182 words) - 03:06, 8 January 2026
- |Genre=[[Video Production]], [[Video Production]], [[Utilities]], [[VR]] ...ue TrueTheater enhancements improve the quality of even Blu-ray and hi-def video, and the difference it makes to watching movies on your big screen TV has t ...4 KB (638 words) - 00:47, 28 October 2025
- ...al-Reality-2560x1440p-Tracking-Warranty/dp/B07R8VMF3N|title=Pimax 5K XR VR Headsets with Wide 200 Degrees Field of View|publisher=Amazon}}</ref> ...nition through a successful Kickstarter campaign for wide field of view VR headsets. The company focuses on pushing the boundaries of VR immersion through ultr ...5 KB (621 words) - 22:13, 7 January 2026