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- |image=[[file:historium vr - relive the history of bruges1.jpg|350px]] |VR/AR=[[VR]] ...2 KB (240 words) - 09:08, 14 April 2025
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- ...adeon video cards to deliver better content, comfort, and compatibility to VR applications of all types. *[[Affinity Multi-GPU]] - Lower latency and improve frame rates in VR with multiple GPUs. ...826 bytes (114 words) - 18:37, 7 September 2015
- .... WEVR created [[theBlu]], an immersive ocean [[experience]] for various [[VR Devices]]. ...he web. Transport will be accessible from each [[Virtual Reality Platforms|VR platform]]'s app store such as the [[Oculus Store]] and [[Google Play]]. Tr ...1 KB (180 words) - 17:59, 27 April 2016
- ==History== ...cameras, according to [[Doug Lanman]].<ref name="o951">{{cite web | title=VR Near-Eye Light-Field Displays by Douglas Lanman (NVIDIA Research) | website ...1 KB (207 words) - 20:23, 2 July 2025
- |VR/AR=[[VR]] |Genre=[[Adventure]], [[Casual]], [[VR]] ...2 KB (313 words) - 09:12, 14 April 2025
- ==History== ...[[Tilt Brush]] developer, [[Skillman & Hackett]], and [[Thrive Audio]], a VR audio company. ...2 KB (230 words) - 04:58, 17 April 2024
- |Accessible=[[Mobile]], [[PC]], [[VR]] ...essible on [[VR Devices]] such as [[HTC Vive]] and [[Oculus Rift]] and non-VR devices such as PC and Mobile. ...2 KB (284 words) - 07:03, 2 November 2016
- |image=[[file:historium vr - relive the history of bruges1.jpg|350px]] |VR/AR=[[VR]] ...2 KB (240 words) - 09:08, 14 April 2025
- |Products=[[YouTube VR]] ...eos can be viewed in [[Google Cardboard]], allowing for an [[immersive]] [[VR]] experience. ...2 KB (303 words) - 22:14, 25 November 2016
- ===Windows 10 VR Headsets=== {{see also|Windows 10 VR}} ...3 KB (339 words) - 06:25, 4 August 2025
- ...E charging docks provide the ease of storing, securing and charging common VR headsets through its thoughtful design. ...unted on a table or wall easily made it a plus point for space saving home VR enthusiasts. ...3 KB (424 words) - 13:01, 13 March 2017
- |Products=[[Live VR]] ...m, [[Live VR]], is being tested in sports events and is available on all [[VR Devices]]. ...3 KB (397 words) - 09:10, 29 October 2016
- |Developer=[[Oculus VR]] ...lopment Kit 2]]<br>[[Samsung Gear VR Innovator Edition]]<br>[[Samsung Gear VR]]<br>[[Consumer Version 1]] ...3 KB (423 words) - 22:56, 6 June 2023
- ...agonfly is the new Leap Motion sensor in development. It is designed for [[VR]] and will have larger field view and capture HD colored imageries in addit Leap Motion was released on July 22, 2013 for 80 dollars and Leap Motion VR mount was released in 2014 for 20 dollars. ...2 KB (387 words) - 06:35, 18 July 2017
- ...to port and optimize [[VR Applications|VR applications]] for individual [[VR Devices|devices]]. ...is a [[head-mounted display]] similar to the [[Oculus Rift]]. Unlike other VR HMDs, Hack Dev Kit is modifiable. It is built with modular circuit boards a ...3 KB (426 words) - 20:19, 13 June 2016
- |VR/AR=[[VR]] |Genre=[[Indie]], [[Simulation]], [[VR]] ...2 KB (244 words) - 10:42, 14 April 2025
- ==History== '''October 6, 2016''' - During [[Oculus Connect 3]], [[Oculus VR]] announced that they will cover the royalty fees for any [[Unreal Engine]] ...3 KB (371 words) - 04:10, 26 September 2021
- |VR/AR=[[VR]] |Genre=[[Action]], [[Indie]], [[RPG]], [[Strategy]], [[VR]] ...2 KB (256 words) - 09:59, 14 April 2025
- ...he idea to fruition by building an engine that can drive massive, [[social VR]] worlds. [[MetaWorld]] - persistent VR chess game by HelloVR ...3 KB (392 words) - 02:58, 15 May 2017
- The '''Virtual Research Flight Helmet''' is a VR headset created by [[Virtual Research]].<ref>https://web.archive.org/web/20 ...man | first=Tobias | title=Fate amenable to change: a technical and social history of Virtual Reality in the United States of America, from 1965 to 2005 | web ...1 KB (158 words) - 20:39, 2 July 2025
- ...ws its users to create, share, enjoy and even make money from their Social VR experiences. ...nd of 2016.<ref>http://www.tomshardware.com/news/linden-lab-project-sansar-vr,30054.html</ref> ...3 KB (515 words) - 10:02, 14 April 2025