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- |Publisher=[[Oculus VR]] ...[Ramiro Lopez Dau]], formerly [[Pixar]]. Henry is a [[comedy]] and the 2nd VR experience from Oculus Story Studio. The animated [[virtual reality]] short ...2 KB (209 words) - 09:07, 14 April 2025
- |Publisher=[[RealVision Films]] [[Dirrogate - A 3D-360 VR novel (teaser)]] is a [[VR App]] for the [[Oculus Rift (Platform)]]. ...880 bytes (105 words) - 23:44, 13 April 2025
- {{see also|Sitting VR|Standing VR}} ...ntly, the only [[tracking|tracking system]] that fully supports room-scale VR is the [[Lighthouse]] system of [[SteamVR]] and [[HTC Vive]]. ...1 KB (243 words) - 19:16, 14 May 2016
- |VR/AR=[[VR]] |Genre=[[Adventure]], [[Indie]], [[VR]], [[Episodic]], [[First-Person]], [[Great Soundtrack]], [[1980s]], [[Kicks ...3 KB (411 words) - 10:33, 14 April 2025
- |VR/AR=[[VR]] [[The Hunger Games 360]] is a [[VR App]]. ...3 KB (357 words) - 00:47, 28 October 2025
- |VR/AR=[[VR]] |Genre=[[Racing]], [[VR]] ...2 KB (257 words) - 10:28, 14 April 2025
- |VR/AR=[[VR]] |Genre=[[Adventure]], [[Indie]], [[Simulation]], [[VR]], [[Free to Play]] ...6 KB (913 words) - 00:47, 28 October 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Adventure]], [[Casual]], [[Indie]], [[Horror]], [[VR]], [[Psychological Horror]] ...2 KB (308 words) - 23:59, 13 April 2025
- |VR/AR=[[VR]] ...Action]], [[Indie]], [[Simulation]], [[Early Access]], [[Early Access]], [[VR]] ...3 KB (415 words) - 10:04, 14 April 2025
- |VR/AR=[[VR]] |Genre=[[Casual]], [[Indie]], [[VR]] ...3 KB (480 words) - 23:59, 13 April 2025
- |VR/AR=[[VR]] |Developer=[[Mermaid VR Inc.]] ...3 KB (388 words) - 09:21, 14 April 2025
- .../lessons-learned-a-guide-to-cinema-in-virtual-reality</ref> <ref name=”3”> VR Reporter. Will cinematic virtual reality disrupt film industry? Retrieved f ...rector will change more to one of a designer. Although it is expected that VR cinema will have a great development during the next few years, it doesn’t ...21 KB (3,446 words) - 21:25, 7 May 2025
- |VR/AR=[[VR]] |Developer=[[Sekai VR Ltd.]] ...3 KB (454 words) - 10:25, 14 April 2025
- |VR/AR=[[Virtual Reality]] |Subtype=[[PC-Powered VR]] ...3 KB (431 words) - 16:10, 4 May 2025
- |VR/AR=[[VR]] |Genre=[[Adventure]], [[Indie]], [[VR]], [[Atmospheric]], [[Puzzle]], [[Story Rich]], [[First-Person]], [[1980s]] ...3 KB (461 words) - 10:48, 14 April 2025
- ...from the traditional stereoscopic 3D technology used in movies and other [[VR]] devices such as [[Oculus Rift]]. Dynamic digitized lightfield signal does ...dia, U.S. It was initially making a graphic novel and a series of featured films. Rony Abovitz attended Comic-Con and released its first [[Virtual Reality]] ...4 KB (653 words) - 08:00, 17 April 2024
- |VR/AR=[[Virtual Reality]] |Platform=[[SteamVR]], [[Oculus Rift (Platform)]], [[PlayStation VR]] ...7 KB (1,014 words) - 10:15, 14 April 2025
- |image=[[file:simple vr video player1.jpg|350px]] |VR/AR=[[VR]] ...6 KB (935 words) - 10:15, 14 April 2025
- ...re else, of being in another reality <ref name=”0”> Bierbaum, A.D. (2000). VR Juggler: A Virtual Platform for Virtual Reality Application Development. Ma ..." or the "last medium" because any subsequent medium can be created within VR, using only software <ref name=”0”></ref> <ref name=”6”></ref>. ...19 KB (2,860 words) - 02:11, 14 July 2025
- ...vely filter out light between two images using the corresponding polarized films. Therefore, each eyepiece must be polarized in a different direction, allow ...are still applied today in things like the Google Cardboard and low budget VR HMDs for mobile phones.<ref name=”11”> Virtual Reality Society. History Of ...13 KB (2,095 words) - 20:58, 13 April 2025