Jump to content

Search results

Results 1 – 21 of 32
Advanced search

Search in namespaces:

View (previous 20 | ) (20 | 50 | 100 | 250 | 500)
  • |Announcement Date = October 2025 |Release Date = October 22, 2025 ...
    7 KB (864 words) - 14:38, 7 January 2026
  • |Founded={{Start date|2016}} in [[Helsinki]], [[Finland]] |Products=[[Varjo XR-4 Series]], [[Varjo Aero]], [[Varjo XR-3]], [[Varjo VR-3]], [[Va ...
    25 KB (3,127 words) - 19:04, 3 June 2025
  • ...ry= [[Virtual Reality]], [[Personal Display Systems]], [[Stereoscopic 3D]] products |Founded= 1993 in Seattle, Washington, United States ...
    20 KB (2,639 words) - 21:27, 7 May 2025
  • |Products=[[LEEP Optical System]]<br>[[Cyberface]]<br>[[Cyberface2]]<br>[[Cyberface3] ...le virtual reality headsets and featured some of the widest fields of view in the industry at the time. ...
    22 KB (3,069 words) - 21:27, 7 May 2025
  • |Announcement Date = June 20, 2025 |Release Date = July 11, 2025 (Limited Edition preorder), Summer 2025 (full lineup) ...
    25 KB (3,051 words) - 19:28, 11 October 2025
  • |Audio = Hi-Fi Stereo (built-in speakers) ...ion]] and [[Virtuality]]<ref name="ausretrogamer" />. Released exclusively in Japan, the Dynovisor aimed to bring immersive VR gaming to the consumer mar ...
    14 KB (1,850 words) - 09:54, 26 June 2025
  • |Announcement Date = 21 March 2025 |Release Date = June 2025 (first shipments expected) ...
    21 KB (2,639 words) - 22:23, 7 January 2026
  • ...e VR-1 in February 2019, [[Varjo]] rapidly developed its second-generation products based on customer feedback. The VR-2 series addressed key limitations of th The VR-2 series launched in two variants: ...
    10 KB (1,239 words) - 02:50, 5 June 2025
  • ...the first commercially available VR headsets and played a significant role in the early development of virtual reality technology. ...anies to develop and sell virtual reality products, with funding that came in part from [[Marvin Minsky]].<ref name="wiki-vpl"/> ...
    18 KB (2,250 words) - 19:22, 2 July 2025
  • |Audio = Built-in stereo headphones/speakers ...[head-mounted display]] (HMD) released by [[Philips]] Consumer Electronics in 1997-1998. Despite being marketed as a [[virtual reality]] headset during t ...
    12 KB (1,649 words) - 09:39, 26 June 2025
  • |Founded=October 1987 (as W Industries), renamed to Virtuality Group in 1993 |Products=Virtuality 1000 Series, Virtuality 2000 Series, Virtuality 3000 Series, Pro ...
    34 KB (4,331 words) - 21:26, 7 May 2025
  • ...reality technology, the XR-4 series eliminated subscription requirements, introduced inside-out tracking as standard, and offered professional-grade specificati ...democratizing professional mixed reality, aiming for high visual fidelity in both virtual and passthrough modes, and eliminating external tracking requi ...
    15 KB (1,830 words) - 10:34, 8 January 2026
  • ...reality technology, the XR-4 series eliminated subscription requirements, introduced inside-out tracking as standard, and offered professional-grade specificati ...democratizing professional mixed reality, aiming for high visual fidelity in both virtual and passthrough modes, and eliminating external tracking requi ...
    15 KB (1,830 words) - 10:34, 8 January 2026
  • ...ing expected to begin in 2025 (initial targets Q4 2022 – 2024, updated May 2025) |Audio = 3.5mm audio jack (no built-in speakers) ...
    22 KB (2,765 words) - 10:33, 8 January 2026
  • ...nced Optics for VR |publisher=Expand Reality |date=2024-09-05 |access-date=2025-10-26}}</ref> ...24. [https://opg.optica.org/oe/abstract.cfm?uri=oe-32-10-17211]. Retrieved 2025-10-26.</ref> ...
    26 KB (3,152 words) - 00:21, 28 October 2025
  • ....</ref> They represent one of the most promising and challenging frontiers in the evolution of [[mixed reality]] technologies. ...-future-of-augmented-reality-is-here/|publisher=Materion|access-date=April 2025}}</ref> Some models accept voice input with [[speech recognition]] while ot ...
    29 KB (3,852 words) - 14:28, 7 June 2025
  • ...eality, Augmented Reality and Mixed Reality Explained". Retrieved 30 April 2025. https://varjo.com/virtual-augmented-and-mixed-reality-explained/</ref> ...ger.com/chapter/10.1007/978-3-031-20071-7_40 https://lamar.ethz.ch/</ref> In this way AR glasses provide hands-free, heads-up access to information – fo ...
    22 KB (2,736 words) - 05:09, 12 July 2025
  • |Memory = 6 GB LPDDR5 (8 GB in some Enterprise models) |Audio = Built-in stereo speakers ...
    23 KB (3,065 words) - 18:11, 7 January 2026
  • |Peak Brightness=Automatic tinting, works in direct sunlight Unlike consumer products, Spectacles 5 are available exclusively through the Spectacles Developer Pr ...
    12 KB (1,426 words) - 16:43, 24 May 2025
  • |Rotational Tracking = Built-in IMU |Audio = [[Spatial audio]], with 2 built-in stereo speakers, 4-microphone array ...
    29 KB (3,754 words) - 09:54, 8 January 2026
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)