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- |Products=[[Simula One]], [[SimulaOS]] ...name="about">SimulaVR. "About". https://simulavr.com/about/</ref> Founded in 2017 by George Singer and David Kraeutmann, SimulaVR aims to revolutionize ...11 KB (1,577 words) - 11:40, 24 May 2025
- |Announcement Date = November 27, 2023 |Release Date = November 2023 ...15 KB (1,830 words) - 10:34, 8 January 2026
- |Announcement Date = November 27, 2023 |Release Date = November 2023 ...15 KB (1,830 words) - 10:34, 8 January 2026
- |Founded={{Start date|2016}} in [[Helsinki]], [[Finland]] |Products=[[Varjo XR-4 Series]], [[Varjo Aero]], [[Varjo XR-3]], [[Varjo VR-3]], [[Va ...25 KB (3,127 words) - 19:04, 3 June 2025
- ...the first commercially available VR headsets and played a significant role in the early development of virtual reality technology. ...anies to develop and sell virtual reality products, with funding that came in part from [[Marvin Minsky]].<ref name="wiki-vpl"/> ...18 KB (2,250 words) - 19:22, 2 July 2025
- ....</ref> They represent one of the most promising and challenging frontiers in the evolution of [[mixed reality]] technologies. ...eated the first head-mounted display system called "The Sword of Damocles" in 1968.<ref>Sutherland, I. E. (1968). A head-mounted three dimensional displa ...29 KB (3,852 words) - 14:28, 7 June 2025
- |Rotational Tracking = Built-in IMU |Audio = [[Spatial audio]], with 2 built-in stereo speakers, 4-microphone array ...29 KB (3,754 words) - 09:54, 8 January 2026
- |Announcement Date = September 27, 2023 |Release Date = October 17, 2023 ...30 KB (4,032 words) - 19:30, 11 October 2025
- ...e VR-1 in February 2019, [[Varjo]] rapidly developed its second-generation products based on customer feedback. The VR-2 series addressed key limitations of th The VR-2 series launched in two variants: ...10 KB (1,239 words) - 02:50, 5 June 2025
- ...es-in-vr-headsets-advanced-optics-for-vr |title=Pancake vs. Fresnel Lenses in VR Headsets: Advanced Optics for VR |publisher=Expand Reality |date=2024-09 ...s-date=2025-10-26}}</ref><ref name="OpticaGhost">"Analysis of ghost images in a pancake virtual reality system". ''Optics Express''. '''32''' (10): 17211 ...26 KB (3,152 words) - 00:21, 28 October 2025
- |Founded=October 1987 (as W Industries), renamed to Virtuality Group in 1993 |Products=Virtuality 1000 Series, Virtuality 2000 Series, Virtuality 3000 Series, Pro ...34 KB (4,331 words) - 21:26, 7 May 2025
- |Website = https://store.bigscreenvr.com/products/bigscreen-beyond-2 |Tracking = [[SteamVR Tracking]], (Outside-in via SteamVR 1.0 or 2.0 base stations, 6DoF) ...21 KB (2,639 words) - 22:23, 7 January 2026
- ...hrough]], often referred to as '''video passthrough''', is a feature found in [[Virtual Reality]] (VR) and [[Mixed Reality]] (MR) [[head-mounted display| #* '''Rectification/Undistortion:''' Correcting [[lens distortion]] inherent in the wide-angle cameras typically used to maximize [[field of view|FOV]]. ...34 KB (4,373 words) - 10:12, 3 May 2025
- |Release Date = November 18, 2022 (Initial shipments), 2023 (General availability) |Memory = 6 GB LPDDR5 (8 GB in some Enterprise models) ...23 KB (3,065 words) - 18:11, 7 January 2026
- ...ger.com/chapter/10.1007/978-3-031-20071-7_40 https://lamar.ethz.ch/</ref> In this way AR glasses provide hands-free, heads-up access to information – fo ...rrent devices range from one-eye displays to full pair-of-glasses designs. In either case, all employ specialized optics (such as [[holographic waveguide ...22 KB (2,736 words) - 05:09, 12 July 2025
- |Announcement Date = June 1, 2023 |Release Date = October 10, 2023 ...46 KB (5,654 words) - 09:58, 8 January 2026
- ...3D human senses and movements.<ref name="PCMagWhatIs">Jessie Will (June 6, 2023). "What Is Spatial Computing? Apple Vision Pro and the Next Wave of Tech." ...0s, and [[Mark Weiser]]'s vision of [[ubiquitous computing]] at Xerox PARC in 1991, which imagined computers woven into the fabric of everyday life.<ref ...30 KB (3,842 words) - 14:28, 7 June 2025
- |Release Date = Shipping expected to begin in 2025 (initial targets Q4 2022 – 2024, updated May 2025) |Audio = 3.5mm audio jack (no built-in speakers) ...22 KB (2,765 words) - 10:33, 8 January 2026
- |Products= [[Graphics processing unit|GPUs]] (GeForce, NVIDIA RTX, Quadro), [[System ...supplies [[graphics processing units]] (GPUs). NVIDIA is a prominent force in the development of [[virtual reality]] (VR) and [[augmented reality]] (AR) ...37 KB (5,009 words) - 19:27, 2 July 2025
- ...ited States on February 2, 2024, with international availability following in July 2024. Apple markets the device as a "[[spatial computer]]" rather than ...starting price of $3,499, the Vision Pro is positioned as a premium device in the [[virtual reality]] market. ...19 KB (2,682 words) - 09:54, 8 January 2026