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  • |Platform=[[PlayStation VR]] |Device=[[PlayStation VR]], [[PlayStation 4]] ...
    1 KB (138 words) - 09:57, 14 April 2025
  • |Platform=[[PlayStation VR]] |Device=[[PlayStation VR]] ...
    3 KB (453 words) - 11:08, 14 April 2025
  • |Platform=[[SteamVR]], [[Oculus Rift]], [[PlayStation VR]] |Device=[[HTC Vive]], [[Oculus Touch]], [[PlayStation VR]] ...
    4 KB (529 words) - 09:08, 14 April 2025
  • |Platform=[[SteamVR]], [[Oculus Rift (Platform)]], [[PlayStation VR]] |Device=[[HTC Vive]], [[Oculus Rift CV1]], [[PlayStation VR]] ...
    7 KB (1,014 words) - 10:15, 14 April 2025
  • ...cade game from Atari released in November 1980. The game was developed for PlayStation VR and Oculus Rift by Rebellion Developments, the same company that is behi ...015 on the official Playstation blog by Jason Kingsley.<ref>http://blog.us.playstation.com/2015/06/16/introducing-battlezone-for-project-morpheus/</ref> Much like ...
    5 KB (759 words) - 23:40, 13 April 2025
  • |Operating System=[[Windows]], [[Xbox]], [[PlayStation]], [[Android]] |Requires=[[PC]], [[Xbox One]], [[PlayStation 4]], Smartphone ...
    4 KB (560 words) - 16:09, 4 May 2025
  • |Platform=[[SteamVR]], [[Meta Quest]], [[PlayStation VR]], [[PlayStation VR2]], [[Windows Mixed Reality]] ...Vive]], [[Valve Index]], [[Windows Mixed Reality]], [[PlayStation VR]], [[PlayStation VR2]] ...
    5 KB (730 words) - 04:57, 26 June 2025
  • • HTC Vive &amp; Oculus Rift supported (PlayStation VR coming soon) *Memory: 4 GB RAM ...
    2 KB (322 words) - 23:46, 13 April 2025
  • ...veloped by the company was Rock Band 4, which was launched for PlayStation 4 and Xbox One in October 2015. Rock Band VR is a standalone game coming excl [[Category:Apps]] [[Category:VR Apps]] [[Category:Games]] [[Category:Music]] [[Category:Rhythm]] ...
    3 KB (419 words) - 11:42, 13 September 2016
  • |Successor = [[Pico 4 Ultra]] |Tracking = Inside-out 6DoF (4 cameras) ...
    6 KB (720 words) - 14:50, 7 January 2026
  • ...rious genre of game mechanics and gameplay. Compared to Unearthing Mars on Playstation VR, visual quality has been improved and storyline has been adjusted on PC ...Apps]] [[Category:Steam]][[Category:HTC Vive Apps]] [[Category:Oculus Rift Apps]] [[Category:Adventure]] [[Category:Simulation]] [[Category:Mars]] [[Catego ...
    3 KB (378 words) - 10:45, 14 April 2025
  • |Platform=[[Oculus Rift]], [[PlayStation VR]], [[HTC Vive]] |Size=68" L x 64" W x 16 3/4" H ...
    3 KB (451 words) - 06:54, 20 August 2016
  • |image = [[file:playstation vr211.jpg|350px]] |Platform = [[PlayStation 5]] ...
    27 KB (3,766 words) - 10:33, 8 January 2026
  • [[Snap Spectacles 4]] (unreleased AR glasses) [[Unreal Engine 4]] - game engine, for VR dev ...
    25 KB (3,245 words) - 20:36, 25 October 2025
  • ...ay, cross-platform MMO combat game for Windows, Linux, Mac and PlayStation®4 dedicated to military vehicles used in and around World War II and the Kore ...operative games with your friends on Windows PC, Linux, Mac or PlayStation 4 against AI, or squad up for a PvP battle in a difficulty setting matching y ...
    7 KB (1,064 words) - 11:11, 14 April 2025
  • |Audio = Dolby Digital 5.1 certified headphone (4 speakers) |Wireless Video = No (but Wi-Fi streaming apps) ...
    10 KB (1,152 words) - 03:06, 8 January 2026
  • ...out of the box. Download the latest versions: Unity 6.x or Unreal Engine 5.4+. '''4. Learn Basics:''' Study motion tracking, anchors, environmental understandi ...
    71 KB (9,218 words) - 00:35, 28 October 2025
  • ...released an experimental Passthrough API for Quest 2 developers, allowing apps to overlay virtual elements onto the monochrome feed, marking a step toward ...introduced color passthrough, although early implementations like the Pico 4's were initially monoscopic and lacked depth correction.<ref name="Reddit_P ...
    34 KB (4,373 words) - 10:12, 3 May 2025
  • ...>{{cite web |url=https://link.springer.com/article/10.1007/s41095-022-0306-4 |title=Foveated rendering: A state-of-the-art survey |publisher=Computation ...}}</ref> The technique supports shading rates from 1×1 (full quality) to 4×4 (coarse, one shade per 16 pixels). ...
    76 KB (9,869 words) - 00:35, 28 October 2025
  • ====Pico 4 Ultra==== ...ico4ultra-specs">https://www.picoxr.com/global/products/pico4-ultra - PICO 4 Ultra</ref>. However, geographic limitations and smaller ecosystem make Met ...
    75 KB (10,080 words) - 00:37, 28 October 2025
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