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- |image=[[file:super pixel smash1.jpg|350px]] [[Super Pixel Smash]] is a [[VR App]]. ...2 KB (296 words) - 10:41, 14 April 2025
- |image=[[file:pixel ripped 19891.jpg|350px]] |Developer=[[Pixel Ripped Inc.]] ...3 KB (399 words) - 09:33, 14 April 2025
- |image=[[file:pixel gear1.jpg|350px]] [[Pixel Gear]] is a [[VR App]]. ...2 KB (311 words) - 09:32, 14 April 2025
- |Developer=[[Pixel Perfect Dude]] |Publisher=[[Pixel Perfect Dude]] ...2 KB (273 words) - 10:43, 14 April 2025
- |image=[[file:pixel bomb! bomb!!1.jpg|350px]] [[Pixel bomb! bomb!!]] is a [[VR App]]. ...2 KB (359 words) - 09:42, 14 April 2025
- *Graphics: pixel shader 3.0 compatible *Graphics: NVIDIA GTX 970 / AMD equivalent or greater ...4 KB (496 words) - 11:14, 14 April 2025
- ...st be 256 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0 ...st be 256 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0 ...3 KB (382 words) - 09:03, 14 April 2025
- ...Action]], [[Indie]], [[RPG]], [[Rogue-like]], [[Dungeon Crawler]], [[Pixel Graphics]], [[Perma Death]], [[Procedural Generation]], [[4 Player Local]], [[Rogue- *Dynamically Shaded Pixel Art and Real-Time Shadows ...4 KB (456 words) - 09:19, 14 April 2025
- |image=[[file:pixel arcade1.jpg|350px]] [[Pixel Arcade]] is a [[VR App]]. ...3 KB (396 words) - 09:33, 14 April 2025
- *Graphics: Pixel shader 3.0 compatible *Graphics: Pixel shader 3.0 compatible ...2 KB (313 words) - 10:36, 14 April 2025
- |Developer=[[Pixel Fyzz]] |Publisher=[[Pixel Fyzz]] ...2 KB (293 words) - 23:34, 13 April 2025
- ...ulus, this technique has worked well in a Unity sample for scenes that are pixel shader heavy, saving up to 20% on GPU performance. <ref name=”1”></ref> <re ...ages normally look similar, the Oculus researchers thought of sharing some pixel rendering work between both eyes. Stereo shading reprojection is a techniqu ...8 KB (1,152 words) - 08:09, 13 December 2017
- |Developer=[[Truant pixel, LLC]] |Publisher=[[Truant Pixel, LLC]] ...3 KB (347 words) - 23:51, 13 April 2025
- |Developer=[[Pixel Federation]] |Publisher=[[Pixel Federation]] ...3 KB (377 words) - 23:51, 13 April 2025
- VR-Xterminator is a VR Indie Arcade Shooter, designed with an artistic Pixel-Style to revive the nostalgic Arcade Hall Experience. While its' core gamep *Graphics: DirectX 11 compatible graphics card ...2 KB (255 words) - 10:40, 14 April 2025
- ...shadows with very good results. <ref name=”1”>Rademacher, P. Ray tracing: Graphics for the masses. Retrieved from https://www.cs.unc.edu/~rademach/xroads-RT/R ...rtualreality-news.net/news/2017/mar/17/how-ray-tracing-bringing-disruption-graphics-market-and-impacting-vr/</ref> ...9 KB (1,459 words) - 14:15, 29 April 2025
- The pixel animation style can prevent the player from the psychological resistance to *Graphics: NVIDIA GeForce GTX 960 ...2 KB (272 words) - 23:38, 13 April 2025
- |Publisher=[[Chubby Pixel]] *Graphics: Nvidia GTX 570 ...3 KB (457 words) - 09:37, 14 April 2025
- |Developer=[[Pixel Wonder]] |Publisher=[[Pixel Wonder]] ...3 KB (466 words) - 23:47, 13 April 2025
- |Developer=[[Magic Pixel Kft.]] *Graphics: NVIDIA® GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater ...2 KB (325 words) - 11:14, 14 April 2025