Search results
Appearance
- #REDIRECT [[Phone-Powered VR]] ...30 bytes (3 words) - 09:45, 26 June 2025
- |VR/AR = [[Virtual Reality]], [[Augmented Reality]] |Subtype = Phone VR ...5 KB (587 words) - 22:12, 7 January 2026
- |VR/AR = [[Virtual Reality]] |Subtype = [[Mobile VR]] ...5 KB (611 words) - 16:56, 7 January 2026
- |VR/AR=Augmented Reality The DaystAR is a standalone HMD device; users don’t need a [[PC]] or phone to experience augmented reality. Applications for the standalone headset ca ...4 KB (540 words) - 11:02, 8 January 2018
- |VR/AR= |Storage= SD Card, Phone, Cloud Storage ...7 KB (1,087 words) - 06:41, 27 November 2017
- |VR/AR=[[Virtual Reality]] ...ity]] [[Slide-on HMD]] for [[iPhone]]s. Created by Quantum Bakery, Figment VR is designed specifically for the Apple iPhone 6, iPhone 6 Plus, iPhone 6s a ...3 KB (495 words) - 04:17, 21 April 2016
- |VR/AR = [[Augmented Reality]], [[Mixed Reality]] |Input = Gesture control, phone companion ...5 KB (561 words) - 22:16, 7 January 2026
- |image=[[File:Samsung Gear VR (2017).jpg|400px]] |VR/AR=VR ...6 KB (984 words) - 22:46, 30 October 2017
- |VR/AR=[[Virtual Reality]] |Subtype=[[PC-Powered VR]] ...4 KB (531 words) - 16:09, 4 May 2025
- |image=[[File:Mi VR Play 2.jpg|400px]] |VR/AR=[[Virtual Reality]] ...7 KB (1,037 words) - 22:18, 25 November 2017
- ...esence]] is a [[Game & App Design]] [[talk]] by [[Forest Gibson]] ([[Pluto VR]]) during the [[Oculus Connect 2]] on September 23, 2015. ...ody language, trust and personal space to create better shared presence in VR applications. ...985 bytes (137 words) - 05:29, 8 September 2015
- |VR/AR = [[Virtual Reality]] |Type = [[VR Glasses]] ...5 KB (594 words) - 17:18, 7 January 2026
- |image=[[file:vr swing table tennis oculus1.jpg|350px]] |VR/AR=[[VR]] ...3 KB (422 words) - 11:10, 14 April 2025
- |Website=[https://vr.google.com/daydream/ Google Daydream] ...[[#Accessories|controllers]]. Daydream was [[Google VR]]'s high-end mobile VR platform and [[Cardboard]] was the low-end. It was unveiled at Google I/O 2 ...4 KB (548 words) - 04:52, 17 April 2024
- |VR/AR = [[Augmented Reality]] * No phone required ...4 KB (495 words) - 17:27, 7 January 2026
- |VR/AR = [[Augmented Reality]] |Chipset = Phone-dependent (no built-in processor) ...10 KB (1,137 words) - 03:10, 8 January 2026
- |name = Huawei VR Glass |VR/AR = [[Virtual Reality]] ...10 KB (1,149 words) - 03:08, 8 January 2026
- |Genre=[[Photo]], [[VR Photo]] |Website=[https://play.google.com/store/apps/details?id=com.google.vr.cyclops&hl=en Google Cardboard] ...4 KB (619 words) - 17:51, 21 April 2016
- |VR/AR = [[Virtual Reality]] |Subtype = [[Mobile VR]] ...10 KB (1,184 words) - 08:48, 8 January 2026
- {{see also|Standalone VR|Phone-Powered AR}} ...MD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external ...2 KB (223 words) - 16:15, 4 May 2025