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  • ...dsets similar to the original [[Oculus Rift]] or [[HTC Vive]]. For optimal PC specs, visit [[Meta Quest 2]].<ref name="one">https://www.oculus.com/access ...ink, you must have an Oculus Link-compatible cable and download the Oculus PC app. This will also enable you to play [[Rift]] content on your Quest devic ...
    1 KB (202 words) - 15:41, 4 May 2025
  • |Accessible=[[Mobile]], [[PC]], [[VR]] ...ices]] such as [[HTC Vive]] and [[Oculus Rift]] and non-VR devices such as PC and Mobile. ...
    2 KB (284 words) - 07:03, 2 November 2016
  • [[File:Vive and Lenovo headsets.png|thumb|Figure 2. The Vive and Lenovo headsets with Daydream. (Image: Google)]] ...dream. Introducing Daydream standalone VR headsets. Retrieved from https://vr.google.com/daydream/standalonevr/</ref> ...
    5 KB (691 words) - 00:34, 28 October 2025
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    3 KB (443 words) - 22:16, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    4 KB (498 words) - 22:09, 7 January 2026
  • |Devices=[[Microsoft HoloLens]], [[Windows Mixed Reality Headsets]] ...mes]] and [[experiences]] from [[Steam]] to run on [[Windows Mixed Reality Headsets]]. ...
    3 KB (339 words) - 06:25, 4 August 2025
  • ...y. Cords connecting VR headsets to PC has always been an inconvenience for VR users, and KwikVR may just be the right solution for that. ...and Oculus Rift. It replaces the lengthy wire connecting the VR headset to PC with a sleek wireless device strapped on your waist. ...
    3 KB (452 words) - 08:30, 17 May 2017
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    4 KB (541 words) - 22:10, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR / Standalone ...
    5 KB (549 words) - 22:09, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    5 KB (621 words) - 22:13, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    5 KB (594 words) - 22:14, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = Standalone VR ...
    4 KB (459 words) - 22:17, 7 January 2026
  • |VR/AR=[[Mixed Reality]] |Device=[[Hololens 2]], VR headsets, smartphones, tablets, PC ...
    3 KB (363 words) - 22:56, 6 June 2023
  • ...024-05-21}}</ref><ref name="t801">{{cite web | title=Head Mounted Displays/VR-Helmets Market Overview | website=Stereo3D Entry Page | url=http://www.ster Cybermind purchased headset assets from [[Virtuality]] in [[the first great VR deflation]], including Vissette assets. Rights to the entertainment machine ...
    1 KB (205 words) - 20:37, 2 July 2025
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    5 KB (692 words) - 22:09, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    5 KB (679 words) - 22:14, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    6 KB (801 words) - 22:11, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = [[PC VR]] ...
    6 KB (782 words) - 14:33, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    6 KB (738 words) - 22:14, 7 January 2026
  • |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...
    6 KB (817 words) - 22:10, 7 January 2026
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