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  • |image=[[file:mobile vr jam 2015.png|300px]] |Presenter=[[Oculus VR]] ...
    4 KB (459 words) - 20:26, 19 April 2024

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  • '''Snapdragon XR2''' is a [[VR]]/[[AR]] mobile platform developed by [[Qualcomm]]. It is largely out of the reach out of h ...extra chips that are marked as compatible that developers can use to make VR headsets. The [[Quest 2]] uses the XR2. [[Kura]]'s Gallium was marketed as ...
    507 bytes (87 words) - 20:57, 13 April 2025
  • |Type=[[Talk]], [[VR Engineering]] ...[[talk]] by [[Chris Pruett]] ([[Developer Relations Engineer]] of [[Oculus VR]]) during the [[Oculus Connect 2]] on September 23, 2015. ...
    980 bytes (133 words) - 05:27, 8 September 2015
  • |Developer=[[Mobile Pie]] |Publisher=[[Mobile Pie]] ...
    805 bytes (99 words) - 09:15, 14 April 2025
  • |Accessible=[[Desktop]], [[Mobile]], [[VR]] ...version of the app store has a different interface but same content as the mobile or desktop versions. ...
    1,023 bytes (143 words) - 14:26, 20 June 2016
  • ...Additionally, Oculus Home has a 2D interface that can be accessed on PC or mobile, without an HMD. ...e can only be accessed on Samsung smartphones compatible with Samsung Gear VR. PC and [[Rift]] versions are scheduled to be released with the Rift in Q1 ...
    1 KB (163 words) - 19:12, 27 April 2016
  • ...nity allows you to create games for all major platforms including desktop, mobile, and consoles like Nintendo Switch. While it is popular for video game deve ...tore and Google Play...Unity said that its platform is used in over 50% of mobile games, PC games, and console games."<ref name="beta">https://venturebeat.co ...
    3 KB (432 words) - 09:54, 17 April 2024
  • Oculus Mobile SDK was initially developed for [[Samsung Gear VR]]. It has integration with [[Unity]] 4.5. ...
    332 bytes (41 words) - 18:12, 12 June 2015
  • |Accessible=[[Desktop]], [[Mobile]], [[VR]] [[V (App Store)]] is an open [[VR Platforms|platform]] [[Virtual Reality]] [[App Store]]. ...
    404 bytes (46 words) - 01:55, 15 June 2016
  • |Accessible=[[Mobile VR]], [[PC VR]], [[Standalone VR]] [[Viveport]] is the [[App Stores|VR game and app store]] for [[HTC]].<ref name="ceta">https://www.htc.com/us/su ...
    2 KB (241 words) - 20:21, 2 September 2021
  • '''Snapdragon XR2 Gen 2''' is a mobile VR platform from [[Qualcomm]]. ...
    476 bytes (70 words) - 06:09, 12 July 2025
  • |Platforms= [[Quest]], [[Rift]], [[Go]], [[Gear VR]] ...ift S]], [[Oculus Quest]], [[Meta Quest 2]], [[Oculus Go]], [[Samsung Gear VR]] ...
    2 KB (268 words) - 22:56, 6 June 2023
  • |Developer=[[Oculus VR]] ...lopment Kit 2]]<br>[[Samsung Gear VR Innovator Edition]]<br>[[Samsung Gear VR]]<br>[[Consumer Version 1]] ...
    3 KB (423 words) - 22:56, 6 June 2023
  • |Accessible=[[Desktop]], [[Mobile]] The Rift Arcade is an open [[VR Platforms|platform]] [[Virtual Reality]] [[App Store]]. ...
    558 bytes (60 words) - 23:36, 7 May 2015
  • ...base station and a couple of controllers to work with your Android powered VR headset. ...er campaign in their bid to offer high-quality immersive experience in the VR world. ...
    4 KB (527 words) - 07:40, 25 February 2017
  • |Accessible=[[Desktop]], [[Mobile]] |Developer=[[Oculus VR]] ...
    2 KB (229 words) - 11:23, 13 September 2016
  • |Accessible=[[Desktop]], [[Mobile]] ...ore curates and distributes apps created for the device. It has not only [[VR]] apps but also other apps built for Leap Motion devices. ...
    742 bytes (94 words) - 23:41, 7 May 2015
  • |Accessible=[[Mobile]], [[PC]], [[VR]] ...such as [[HTC Vive]] and [[Oculus Rift]] and non-VR devices such as PC and Mobile. ...
    2 KB (284 words) - 07:03, 2 November 2016
  • ...rmack]] is a [[Keynote]] [[talk]] by [[John Carmack]] ([[CTO]] of [[Oculus VR]]) during the [[Oculus Connect 2]] on September 24, 2015. ...talk about the technical details, challenges, and future plans for mobile VR development. ...
    648 bytes (77 words) - 05:29, 8 September 2015
  • |Accessible=[[Desktop]], [[Mobile]] ...gital development studio, and [[KZero]], a gaming consultancy focused on [[VR]] market research. As of January 19, 2015, the store has over 150,000 downl ...
    704 bytes (89 words) - 23:40, 7 May 2015
  • |VR/AR=[[VR]] |Genre=[[Action]], [[Indie]], [[VR]], [[Sci-fi]], [[Robots]] ...
    3 KB (430 words) - 09:30, 14 April 2025
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