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- |VR/AR=[[VR]] |Genre=[[Action]], [[Casual]], [[Sports]], [[VR]] ...3 KB (423 words) - 09:18, 14 April 2025
- |VR/AR=[[VR]] [[High Templar VR]] is a [[VR App]]. ...3 KB (392 words) - 10:09, 14 April 2025
- |image=[[file:vr idol stars project "hop step sing!" high quality edition1.jpg|350px]] |VR/AR=[[VR]] ...3 KB (461 words) - 10:43, 14 April 2025
Page text matches
- |Type=[[Talk]], [[VR Engineering]] [[New Techniques for Streaming VR Video]] is a [[VR Engineering]] [[talk]] by [[David Pio]] ([[Facebook]]) during the [[Oculus ...991 bytes (133 words) - 05:25, 8 September 2015
- |VR/AR=[[VR]] |Genre=[[Early Access]], [[Early Access]], [[VR]], [[Indie]], [[Building]], [[Software]], [[Memes]] ...6 KB (1,047 words) - 09:06, 14 April 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Casual]], [[Sports]], [[VR]] ...3 KB (423 words) - 09:18, 14 April 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Casual]], [[VR]], [[Anime]] ...2 KB (269 words) - 00:05, 14 April 2025
- |VR/AR=[[VR]] [[Aces High III]] is a [[VR App]]. ...3 KB (392 words) - 23:24, 13 April 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Violent]], [[VR]] ...2 KB (264 words) - 11:11, 14 April 2025
- |VR/AR = [[Virtual Reality]] |Subtype = PC VR ...5 KB (616 words) - 22:14, 7 January 2026
- '''[[Janus VR]]''' '''[[Youtopia VR]]''' ...744 bytes (100 words) - 15:37, 28 July 2017
- |VR/AR=VR |Requires=VR Headset ...5 KB (853 words) - 20:41, 28 October 2017
- |VR/AR= |Platform=[[Samsung Gear VR]] ...7 KB (1,155 words) - 07:45, 25 December 2025
- |image=[[File:Xiaomi’s Mi VR Play.jpg|400px]] |VR/AR=Virtual Reality ...6 KB (958 words) - 20:53, 29 November 2017
- |Supported Devices=VR Hardware ...inging high-end [[3D]] visuals that are usually seen in movies to [[mobile VR]]. Named after the famous French [[post-impressionist]] painter [[Georges S ...6 KB (878 words) - 20:21, 2 July 2025
- ...esident) and [[Malcolm Taylor]] (CTO) in 2008. OTOY's technology has moved high-end graphical processing to the cloud. Utilizing clusters of multiple GPUs, OTO [[Render the Metaverse]], a VR art competition from April 27 to July 26, 2015, was sponsored by OTOY. ...2 KB (232 words) - 08:32, 29 July 2015
- |VR/AR= [[Virtual Reality]] |Subtype= [[PC-Powered VR]] ...5 KB (842 words) - 16:09, 4 May 2025
- |VR/AR=[[VR]] |Developer=[[VR PrinceTechnology development Beijing Co. Ltd]] ...2 KB (254 words) - 23:38, 13 April 2025
- |VR/AR=[[VR]] ...eling]], [[Early Access]], [[Early Access]], [[Animation and Modeling]], [[VR]], [[3D Vision]] ...3 KB (455 words) - 09:17, 14 April 2025
- |VR/AR = [[Virtual Reality]] |Subtype = [[PC VR]] ...10 KB (1,144 words) - 03:11, 8 January 2026
- |VR/AR=[[Virtual Reality]] |Requires=[[Xbox One VR]] ...6 KB (973 words) - 06:28, 10 May 2017
- |VR/AR = [[Virtual Reality]] |Subtype = [[PC VR]] ...5 KB (581 words) - 17:07, 7 January 2026
- ...dream. Introducing Daydream standalone VR headsets. Retrieved from https://vr.google.com/daydream/standalonevr/</ref> ...https://www.theverge.com/2017/5/18/15656290/google-io-prototype-standalone-vr-headset-hands-on-htc-lenovo-qualcomm</ref> ...5 KB (691 words) - 00:34, 28 October 2025