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- |Type=[[Talk]], [[VR Engineering]] ...[[talk]] by [[Chris Pruett]] ([[Developer Relations Engineer]] of [[Oculus VR]]) during the [[Oculus Connect 2]] on September 23, 2015. ...980 bytes (133 words) - 05:27, 8 September 2015
- |Developer=[[Oculus VR]] ...lopment Kit 2]]<br>[[Samsung Gear VR Innovator Edition]]<br>[[Samsung Gear VR]]<br>[[Consumer Version 1]] ...3 KB (423 words) - 22:56, 6 June 2023
- ...Rift]] [[VR Devices]] such as [[DK1]], [[DK2]], [[CV1]] and [[Samsung Gear VR]]. It features a head-tracked and ergonomic interface that is ideal for wea ...e can only be accessed on Samsung smartphones compatible with Samsung Gear VR. PC and [[Rift]] versions are scheduled to be released with the Rift in Q1 ...1 KB (163 words) - 19:12, 27 April 2016
- |Platforms= [[Quest]], [[Rift]], [[Go]], [[Gear VR]] ...ift S]], [[Oculus Quest]], [[Meta Quest 2]], [[Oculus Go]], [[Samsung Gear VR]] ...2 KB (268 words) - 22:56, 6 June 2023
- |image=[[File:samsung gear vr1.jpg|250px]] |VR/AR=[[Virtual Reality]] ...5 KB (812 words) - 05:17, 25 August 2024
- |image=[[file:samsung gear vr2.jpg|350px]] |VR/AR=[[Virtual Reality]] ...6 KB (846 words) - 18:01, 13 November 2018
- |VR/AR= |Platform=[[Samsung Gear VR]] ...7 KB (1,155 words) - 07:45, 25 December 2025
- |image=[[File:Samsung Gear VR (2017).jpg|400px]] |VR/AR=VR ...6 KB (984 words) - 22:46, 30 October 2017
- |VR/AR=[[Virtual Reality]] |Platform=[[Gear VR]] ...5 KB (825 words) - 09:22, 14 April 2025
- |Requires=[[Gear VR]] ...Devices|input device]] for Samsung’s mobile VR devices such as the [[Gear VR]]. Rink was revealed to the public during the Consumer Electronics Show (CE ...4 KB (614 words) - 20:47, 21 January 2016
- |VR/AR = [[Virtual Reality]] |Subtype = [[Mobile VR]] ...5 KB (611 words) - 16:56, 7 January 2026
- ...tant for [[social VR]] apps. [[vTime]], the first social VR app for [[Gear VR]], was able to achieve moderate amount of social presence. This was due to *[[VR audio]]/[[3D audio]] ...806 bytes (125 words) - 20:53, 16 February 2016
- ...ographica.space/news/oculus-carmel-developer-preview-browser-appeared-gear-vr-store-6663</ref>. ...alongside their partners at [[Google]], Microsoft, and Mozilla to deliver VR browsing, a key milestone for the Web <ref name=”1”></ref>. ...5 KB (736 words) - 08:20, 13 December 2017
- [[Infinity Equals One VR]] is a [[VR App]] for the [[Oculus Rift (Platform)]]. ...d for DK2 in the Oculus Share store, and then ported and expanded for Gear VR - Free in the Concepts section. ...1 KB (164 words) - 09:29, 14 April 2025
- |VR/AR=[[VR]] ...=[[Casual]], [[Indie]], [[Simulation]], [[Great Soundtrack]], [[Funny]], [[VR]], [[Dark Humor]], [[Comedy]], [[Music]], [[Psychological Horror]], [[Memes ...3 KB (438 words) - 10:12, 14 April 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Indie]], [[RPG]], [[Gore]], [[Violent]], [[VR]] ...4 KB (573 words) - 23:44, 13 April 2025
- |VR/AR=[[VR]] |Genre=[[Action]], [[Indie]], [[VR]] ...2 KB (311 words) - 09:32, 14 April 2025
- |Device=[[Oculus Rift (Platform)]], [[Samsung Gear VR]] ...platform that allows anyone to create, play and share [[Virtual Reality]] (VR) [[games]] and [[experiences]] without any programming knowledge. Anyone ca ...5 KB (671 words) - 11:12, 14 April 2025
- |Device=[[Samsung Gear VR]], [[Google Cardboard]], [[Oculus Rift CV1]], [[Oculus Rift DK2]] ...n virtual locations with just a smartphone and a [[Virtual Reality Devices|VR headset]]. ...5 KB (775 words) - 02:48, 29 December 2016
- |VR/AR=[[VR]] |Genre=[[Action]], [[Adventure]], [[Simulation]], [[VR]] ...3 KB (400 words) - 10:25, 14 April 2025