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  • ...rs experience the best of both [[virtual reality|virtual]] and [[augmented reality]]. ==Hardware== ...
    5 KB (852 words) - 06:15, 12 July 2025
  • |Industry=[[Augmented Reality]], [[Optics]], [[Holography]] {{see also|Companies}} ...
    20 KB (2,529 words) - 16:47, 3 May 2025
  • |Industry=[[Display technology]], [[Augmented Reality]], [[Virtual Reality]], [[Light-field Display]] {{see also|Companies}} ...
    18 KB (2,222 words) - 19:12, 2 July 2025
  • |VR/AR = [[Augmented Reality]] ...nto the AiR Glasses.<ref>http://www.prnewswire.com/news-releases/augmented-reality-leader-atheer-unveils-air-glasses-and-air-enterprise-suite-to-transform-the ...
    6 KB (743 words) - 20:02, 5 May 2025
  • | genre = Technology, Virtual Reality, Augmented Reality | production = Alpha Reality ...
    16 KB (1,998 words) - 10:10, 26 June 2025
  • |Industry=[[Virtual Reality]], [[Augmented Reality]], [[Optical Technology]] {{see also|Companies}} ...
    12 KB (1,590 words) - 08:15, 6 May 2025
  • ...gy necessary for Tango to function, such as the sensors, cameras and other hardware. The result is a smartphone with a 6.4-inch Quad HD screen. It can be descr ...owing face and object recognition, auto-navigation, and advanced augmented reality (AR) applications <ref name=”4”> CNET (2016). Lenovo Phab2 Pro: World’s Fir ...
    10 KB (1,614 words) - 18:55, 10 May 2017
  • ...ng, Electronic Equipment and Instruments, [[Virtual Reality]], [[Augmented Reality]] ...]], [[military training and simulation]], [[virtual reality]], [[augmented reality]], and research industries with its high-precision 6 Degree-Of-Freedom (6[[ ...
    21 KB (2,545 words) - 19:22, 2 July 2025
  • |Industry= [[Augmented Reality]], [[Optics]], [[Waveguide (optics)|Waveguides]], [[Display technology]] <r ...Katana, Vulcan, Odin), [[Optical engine]]s (Merlin, Titan) for [[Augmented Reality|AR]] [[Smartglasses|smartglasses]] and headsets <ref name="products1"/><ref ...
    23 KB (2,891 words) - 21:30, 7 May 2025
  • ...tp://www.roadtovr.com/overview-of-positional-tracking-technologies-virtual-reality/</ref> <ref name=”2”> Ziegler, E. (2010). Real-time markerless tracking of ...d Zhang, H. (2017). Real-time motion tracking for mobile augmented/virtual reality using adaptive visual-inertial fusion. Sensors, 17</ref> It also demands a ...
    12 KB (1,694 words) - 21:28, 7 May 2025
  • ....com/varjo-vr-is-dead-documentary-highlights-non-consumer-uses-of-vr-mixed-reality/ *Apple AR/VR Headset - [[Reality One]] / [[Reality Pro]] / [[Reality Processor]] - [[visionOS]] and [[XR]] ...
    25 KB (3,245 words) - 20:36, 25 October 2025
  • ...m distribution, offering an affordable entry point into VR and [[augmented reality]] experiences during the mid-1990s.<ref name="vrtifacts">V-Rtifacts. 1995 V ...Harbor]], Maine.<ref name="fortune">Fortune Magazine. Virtual I-O Virtual-Reality Headgear. July 8, 1996. Retrieved from https://money.cnn.com/magazines/fort ...
    15 KB (1,966 words) - 05:13, 12 July 2025
  • ...an|first=William R.|last2=Craig|first2=Alan B.|title=Understanding Virtual Reality: Interface, Application, and Design|edition=2nd|publisher=Morgan Kaufmann|y ...lications.<ref>{{cite journal|title=The Evolution of Virtual and Augmented Reality Technologies|author=Billinghurst, Mark|journal=IEEE Computer Graphics and A ...
    11 KB (1,271 words) - 20:27, 30 August 2025
  • |Type=[[Virtual Reality]], [[Augmented Reality]] ...elopers to create immersive experiences that work across a wide range of [[hardware]] [[platforms]], including [[head-mounted display]]s, [[mobile AR devices]] ...
    20 KB (2,651 words) - 21:26, 7 May 2025
  • |Industry=[[Virtual Reality]] ...], [[Varjo Aero]], [[Varjo XR-3]], [[Varjo VR-3]], [[Varjo Base]], [[Varjo Reality Cloud]], [[Teleport by Varjo]] ...
    25 KB (3,127 words) - 19:04, 3 June 2025
  • ...[[Interactive Entertainment]], [[Arcade game|Arcade Games]], [[Video game hardware]] {{see also|Companies}} ...
    34 KB (4,331 words) - 21:26, 7 May 2025
  • ...d Reality]], [[Graphics processing]], [[Consumer electronics]], [[Computer hardware]] {{see also|Companies}} ...
    37 KB (5,009 words) - 19:27, 2 July 2025
  • |VR/AR = [[Augmented Reality]] |Manufacturer = Open Source (Community Built), [[Combine Reality]] ...
    23 KB (2,809 words) - 19:17, 2 July 2025
  • ...[[virtual reality|Virtual Reality (VR)]] and [[augmented reality|Augmented Reality (AR)]] systems for tracking the orientation of [[Head-Mounted Display|HMDs] ...ion sickness]].<ref name="LaValle_VR_Book"> LaValle, S. M. (2016). Virtual Reality. Cambridge University Press. Chapter 9: Tracking. [http://lavalle.pl/vr/boo ...
    11 KB (1,444 words) - 11:33, 22 July 2025
  • ...d". Retrieved 30 April 2025. https://varjo.com/virtual-augmented-and-mixed-reality-explained/</ref> ...t al. (2022). "LaMAR – Benchmarking Localization and Mapping for Augmented Reality". Proceedings of ECCV 2022. https://link.springer.com/chapter/10.1007/978-3 ...
    22 KB (2,736 words) - 05:09, 12 July 2025
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