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- ...y with ultrasonic tracking system.jpg|thumb|Ivan Sutherland's head-mounted display with [[ultrasonic tracking system]]]] '''Ivan Sutherland's head-mounted display''' is a [[head-mounted display]] and rendering system created by [[Ivan Sutherland]] that was the first to ...2 KB (227 words) - 05:14, 12 July 2025
- #Redirect [[Ivan Sutherland's head-mounted 3D display]] ...55 bytes (6 words) - 03:41, 11 July 2025
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- #Redirect [[Ivan Sutherland's 3D head-mounted display]] ...55 bytes (6 words) - 20:30, 2 July 2025
- #Redirect [[Ivan Sutherland's 3D head-mounted display]] ...55 bytes (6 words) - 20:30, 2 July 2025
- #Redirect [[Ivan Sutherland's head-mounted 3D display]] ...55 bytes (6 words) - 03:41, 11 July 2025
- #Redirect [[Ivan Sutherland's head-mounted 3D display]] ...55 bytes (6 words) - 03:42, 11 July 2025
- A '''near-eye display''' is a visual [[display]] that is near the eye. It can be in pairs, so that the left and right eye ...s can be classified in a number of ways. The most common types of near-eye display are transparent head-up displays (HUDs) and VR headset displays. VR headset ...1 KB (201 words) - 20:08, 2 July 2025
- An '''ultrasonic tracking system''' is a 3D tracking system that uses ultrasonic sound. It may do multilateration. It m ...| last=Sutherland | first=Ivan E. | title=A head-mounted three dimensional display | publisher=ACM Press | date=1968 | doi=10.1145/1476589.1476686 | page=757} ...1 KB (173 words) - 03:43, 11 July 2025
- ...ay]] to [[processor]]s to [[camera]] and is able to display [[stereoscopic 3D]] images, perform complex [[tracking]] and utilize advanced [[input]] metho | ?Display ...1 KB (165 words) - 16:13, 4 May 2025
- ...owed a variety of VR systems, including an active-shutter glasses-based 3D display based on a CRT computer monitor, and a full body-mounted gyroscope VR syste ...388 bytes (61 words) - 21:13, 13 April 2025
- ...ng used for a head-mounted display, and was used in [[Ivan Sutherland's 3D display]]. ...2 KB (230 words) - 20:28, 2 July 2025
- |Platform = USB-C display (multi-device) |Display = Micro-OLED (Sony) ...4 KB (555 words) - 17:24, 7 January 2026
- ...| date=2020-03-26 | url=https://devdiner.com/augmented-reality/building-a-3d-printed-ar-headset-with-the-triton-project | access-date=2024-09-27}}</ref> Some of its components are 3D printable. ...1 KB (153 words) - 20:26, 2 July 2025
- |Display= ...tent to a [[Samsung Gear VR]] [[HMD]]. The camera is able to create a live 3D environment of its location for the wearer of the HMD. ...2 KB (221 words) - 05:19, 4 February 2016
- ...Sutherland''' is an inventor who created the computer-driven head mounted display and [[direct interaction]]. ...| last=Sutherland | first=Ivan E. | title=A head-mounted three dimensional display | publisher=ACM Press | date=1968 | doi=10.1145/1476589.1476686 | page=757} ...4 KB (543 words) - 20:32, 2 July 2025
- A '''head-mounted display''' is an electronic visual display that is worn on the head. It is fixed in place to a user's head or eyes. It ...e display]]s. Head-mounted displays can use see-through or opaque near-eye display modules. ...3 KB (428 words) - 03:40, 11 July 2025
- |Display= ...These models can then be viewed from a regular web browser. Matterport Pro 3D Camera costs $4,500. ...3 KB (369 words) - 05:26, 4 February 2016
- ...ine-for-high-contrast-full-depth-holographic-display-in-ar-headsets-at-sid-display-week-2022/ | access-date=2024-09-08}}</ref> ...023-01-17 | url=https://venturebeat.com/games/vividq-and-dispelix-create-a-3d-holographic-tech-for-ar/ | access-date=2024-05-12}}</ref> ...2 KB (253 words) - 20:16, 2 July 2025
- |Type = [[Head-mounted display]] |GPU = nVidia (for 3D stereo drivers) ...6 KB (817 words) - 22:10, 7 January 2026
- |Type = [[Head-mounted display]] |GPU = nVidia recommended (for stereo 3D) ...5 KB (676 words) - 22:16, 7 January 2026
- |VR/AR = [[Mixed Reality]] / [[3D Display]] |Type = [[Holographic Display]] ...10 KB (1,177 words) - 03:09, 8 January 2026
- ...eived by microphones and software to detect the position of objects.<ref>[[3D User Interfaces: Theory and Practice]], page 98</ref> It uses ultrasound. I ...ttps://article.murata.com/en-eu/article/new-tracking-technology-and-use-in-3D-interaction | access-date=2024-09-12}}</ref> ...3 KB (479 words) - 20:30, 2 July 2025