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  • ...reality]] [[head-mounted display]] developed by [[3Glasses]], a Chinese VR technology company. Released in 2016 and showcased at CES 2017, the S1 featured a 2880 ...turer that emerged as a significant player in the VR market during the mid-2010s. The Blubur S1 represented their flagship PC VR headset offering. ...
    4 KB (498 words) - 22:09, 7 January 2026
  • ...reality]] [[head-mounted display]] developed by [[3Glasses]], a Chinese VR technology company. Released in 2016, the D2 was one of the first China-developed VR h ...as one of the significant players in the Chinese VR market during the mid-2010s VR boom. The company developed multiple VR headsets targeting both consumer ...
    5 KB (692 words) - 22:09, 7 January 2026
  • |Display = OLED (BEAM technology) ...ed in 2018, the Raptor featured Everysight's proprietary BEAM OLED display technology that projected cycling data directly onto the lens, allowing riders to view ...
    5 KB (621 words) - 22:10, 7 January 2026
  • |Microphone = Whisper technology (noise cancellation) Kopin is known for developing micro display technology and wearable computing solutions for military, enterprise, and consumer app ...
    5 KB (599 words) - 22:12, 7 January 2026
  • ...oogle in June 2020, and the Focals product line was discontinued, with the technology believed to be integrated into future Google AR projects.<ref name="north"> * Stealth technology integration ...
    5 KB (619 words) - 22:12, 7 January 2026
  • ...rst photorealistic mixed reality headset, featuring Varjo's Bionic Display technology with human-eye resolution and video pass-through mixed reality capabilities === Bionic Display Technology === ...
    6 KB (703 words) - 22:16, 7 January 2026
  • ...Cinemizer OLED was released in 2012, featuring advanced OLED microdisplay technology that provided significant improvements over LCD displays in contrast, black === OLED Display Technology === ...
    6 KB (737 words) - 22:10, 7 January 2026
  • |Industry=[[Virtual Reality]], [[Wearable technology|Wearable Displays]], [[Consumer Electronics]] ...lifornia]]. The company specialized in developing [[head-mounted display]] technology using a novel three-element molded aspheric optical lens system for cost-ef ...
    16 KB (2,127 words) - 16:37, 7 May 2025
  • * '''Technology:''' Optical waveguide [[Category:2010s AR]] ...
    4 KB (436 words) - 22:15, 7 January 2026
  • |Display = Retinal Imaging Technology (micromirror array) |Optics = Retinal Imaging Technology (RIT) ...
    10 KB (1,182 words) - 03:06, 8 January 2026
  • * Research since early 2010s * Kinect technology heritage ...
    11 KB (1,170 words) - 03:09, 8 January 2026
  • While the HDK 1 was designed to provide essential VR technology for development, the HDK 2 was engineered to deliver high-end visual experi * '''Technology:''' IQE (Image Quality Enhancer) for reduced screen door effect ...
    6 KB (762 words) - 22:14, 7 January 2026
  • == Display Technology == * Technology maturity ...
    9 KB (993 words) - 03:06, 8 January 2026
  • * AR technology pioneer Technology foundation: ...
    9 KB (1,018 words) - 03:10, 8 January 2026
  • ...d-mounted display]] developed by [[DPVR]] (formerly DeePoon), a Chinese VR technology company. Released around 2016-2017, the M2 Pro was one of the early standal [[Category:2010s VR]] ...
    4 KB (532 words) - 22:10, 7 January 2026
  • ...[[head-mounted display]] with [[Google]]'s WorldSense positional tracking technology, developed by [[Lenovo]] in partnership with Google, announced at CES on Ja * Google provided WorldSense technology ...
    10 KB (1,138 words) - 08:49, 8 January 2026
  • ...l service license. Utilizing Varjo's revolutionary patented Bionic Display technology, the VR-1 combines two displays per eye: a low-persistence AMOLED "Context === Technology Development === ...
    10 KB (1,124 words) - 03:13, 8 January 2026
  • * '''Display Technology:''' CLPL (Customized Low Persistence Liquid Crystal) [[Category:2010s VR]] ...
    5 KB (594 words) - 22:14, 7 January 2026
  • == Display Technology == * Proven technology ...
    9 KB (1,085 words) - 03:10, 8 January 2026
  • ...istinguished by Samsung's proprietary "Anti-Screen Door Effect" (Anti-SDE) technology, which used a diffusion filter to effectively double the perceived pixel de * Anti-SDE technology added ...
    10 KB (1,218 words) - 08:49, 8 January 2026
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