<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Samsung_Gear_VR_Controller</id>
	<title>Samsung Gear VR Controller - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Samsung_Gear_VR_Controller"/>
	<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;action=history"/>
	<updated>2026-04-18T05:24:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36819&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* References */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36819&amp;oldid=prev"/>
		<updated>2025-12-25T07:45:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;References&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:45, 25 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l95&quot;&gt;Line 95:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 95:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*http://www.roadtovr.com/samsung-gear-vr-with-controller-review/  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*http://www.roadtovr.com/samsung-gear-vr-with-controller-review/  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*http://www.samsung.com/global/galaxy/gear-vr/&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*http://www.samsung.com/global/galaxy/gear-vr/&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shimuraworkshop&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;github.io&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gear&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VR&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Controller&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Motion&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pointer&lt;/del&gt;-for-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windows/&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archive&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/details&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gear&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vr&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;controller&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;motion&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pointer&lt;/ins&gt;-for-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;windows_20251225&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Input Devices]] [[Category:Samsung Gear VR]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Input Devices]] [[Category:Samsung Gear VR]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36818&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36818&amp;oldid=prev"/>
		<updated>2025-12-25T07:44:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:44, 25 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==PC and Windows Support==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==PC and Windows Support==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shimuraworkshop&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;github.io&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gear&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;VR&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Controller&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Motion&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pointer&lt;/del&gt;-for-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Windows/ &lt;/del&gt;Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archive&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;org/details&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gear&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vr&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;controller&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;motion&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pointer&lt;/ins&gt;-for-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;windows_20251225 &lt;/ins&gt;Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters like Virtua Cop and Time Crisis, etc running on MAME emulator, also in shooter games running on many other arcade or console emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters like Virtua Cop and Time Crisis, etc running on MAME emulator, also in shooter games running on many other arcade or console emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36583&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36583&amp;oldid=prev"/>
		<updated>2025-10-17T06:25:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:25, 17 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l81&quot;&gt;Line 81:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters like Virtua Cop and Time Crisis, etc running on MAME emulator, also in shooter games running on many other arcade or console emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters like Virtua Cop and Time Crisis, etc running on MAME emulator, also in shooter games running on many other arcade or console emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is made simple by some of the applications with no manual pairing needed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Pairing of 2 or more Gear VR controllers with Windows at the same time is also supported&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cost==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Cost==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36498&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36498&amp;oldid=prev"/>
		<updated>2025-10-10T16:51:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:51, 10 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters like Virtua Cop and Time Crisis, etc running on MAME emulator, also in shooter games running on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most &lt;/del&gt;other arcade or console emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters like Virtua Cop and Time Crisis, etc running on MAME emulator, also in shooter games running on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many &lt;/ins&gt;other arcade or console emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36497&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36497&amp;oldid=prev"/>
		<updated>2025-10-09T07:23:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:23, 9 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Light &lt;/del&gt;gun emulation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is also supported for arcade games running on MAME, TeknoParrot, Cxbx-Reloaded &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supermodel&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS3 games &lt;/del&gt;running on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RPCS3, PS2 games running on PCSX2, PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, NES games running on FCEUX&lt;/del&gt;, also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dreamcast, Naomi and Atomiswave &lt;/del&gt;games running on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Flycast&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, light &lt;/ins&gt;gun emulation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in classic rail shooters like Virtua Cop &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Time Crisis&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;etc &lt;/ins&gt;running on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MAME emulator&lt;/ins&gt;, also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in shooter &lt;/ins&gt;games running on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most other arcade or console emulators&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36493&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36493&amp;oldid=prev"/>
		<updated>2025-10-05T15:10:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:10, 5 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, light &lt;/del&gt;gun emulation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in classic rail shooters such as Virtua Cop and Time Crisis &lt;/del&gt;running on MAME &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Virtua Cop 3 running on &lt;/del&gt;Cxbx-Reloaded&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, PS2 games like Time Crisis 3 running on PCSX2&lt;/del&gt;, PS3 games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) &lt;/del&gt;running on RPCS3, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Time Crisis 5, Operation GHOST, etc &lt;/del&gt;running on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TeknoParrot&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, NES games running on FCEUX, also Dreamcast, Naomi and Atomiswave games running on Flycast.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Light &lt;/ins&gt;gun emulation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is also supported for arcade games &lt;/ins&gt;running on MAME, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TeknoParrot, &lt;/ins&gt;Cxbx-Reloaded &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Supermodel&lt;/ins&gt;, PS3 games running on RPCS3, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PS2 games &lt;/ins&gt;running on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PCSX2&lt;/ins&gt;, PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, NES games running on FCEUX, also Dreamcast, Naomi and Atomiswave games running on Flycast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36487&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36487&amp;oldid=prev"/>
		<updated>2025-09-20T07:51:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:51, 20 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded, PS2 games like Time Crisis 3 running on PCSX2, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3, Time Crisis 5, Operation GHOST, etc running on TeknoParrot,  PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, NES games running on FCEUX, also Dreamcast and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Naomi &lt;/del&gt;games running on Flycast.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded, PS2 games like Time Crisis 3 running on PCSX2, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3, Time Crisis 5, Operation GHOST, etc running on TeknoParrot,  PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, NES games running on FCEUX, also Dreamcast&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Naomi &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Atomiswave &lt;/ins&gt;games running on Flycast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36486&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36486&amp;oldid=prev"/>
		<updated>2025-09-20T07:42:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:42, 20 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded, PS2 games like Time Crisis 3 running on PCSX2, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3, Time Crisis 5, Operation GHOST, etc running on TeknoParrot,  PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and also &lt;/del&gt;NES games running on FCEUX.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded, PS2 games like Time Crisis 3 running on PCSX2, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3, Time Crisis 5, Operation GHOST, etc running on TeknoParrot,  PS1 games running on DuckStation, Wii games running on Dolphin, SNES games running on Snes9x, NES games running on FCEUX&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, also Dreamcast and Naomi games running on Flycast&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36485&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36485&amp;oldid=prev"/>
		<updated>2025-09-19T08:00:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:00, 19 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator&lt;/del&gt;, PS2 games like Time Crisis 3 running on PCSX2 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator&lt;/del&gt;, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator&lt;/del&gt;, Time Crisis 5, Operation GHOST, etc running on TeknoParrot &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator&lt;/del&gt;, PS1 games running on DuckStation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator&lt;/del&gt;, and also &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wii &lt;/del&gt;games running on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dolphin emulator&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, light gun emulation in classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded, PS2 games like Time Crisis 3 running on PCSX2, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3, Time Crisis 5, Operation GHOST, etc running on TeknoParrot, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;PS1 games running on DuckStation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Wii games running on Dolphin, SNES games running on Snes9x&lt;/ins&gt;, and also &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NES &lt;/ins&gt;games running on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FCEUX&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36484&amp;oldid=prev</id>
		<title>ShimuraWorkshop: /* PC and Windows Support */</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Samsung_Gear_VR_Controller&amp;diff=36484&amp;oldid=prev"/>
		<updated>2025-09-18T13:38:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;PC and Windows Support&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:38, 18 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;PC and Windows support mainly depends on third-party applications like [https://shimuraworkshop.github.io/Gear-VR-Controller-Motion-Pointer-for-Windows/ Gear VR Controller Motion Pointer for Windows]. Without the need of the Gear VR headset and a mobile phone, this kind of applications with buttons and motions remapping capability can convert the controller into an air mouse, motion pointer, wireless presenter, or even gyro and motion gamepad. Light gun emulation is possible if supported by games or emulators.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded emulator, PS2 games like Time Crisis 3 running on PCSX2 emulator, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3 emulator, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also &lt;/del&gt;Time Crisis 5, Operation GHOST, etc running on TeknoParrot emulator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These applications open a door to adapting the lightweight controller for different flat-screen non-VR settings. For example, the controller becomes able to support gyro aiming or light gun emulation in games like THE HOUSE OF THE DEAD Remake series, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;light gun emulation in &lt;/ins&gt;classic rail shooters such as Virtua Cop and Time Crisis running on MAME emulator, Virtua Cop 3 running on Cxbx-Reloaded emulator, PS2 games like Time Crisis 3 running on PCSX2 emulator, PS3 games like Time Crisis Razing Storm (Time Crisis 4 Arcade Ver, Razing Storm, Deadstorm Pirates) running on RPCS3 emulator, Time Crisis 5, Operation GHOST, etc running on TeknoParrot &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulator, PS1 games running on DuckStation emulator, and also Wii games running on Dolphin &lt;/ins&gt;emulator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bluetooth pairing is also made simple by some of the applications with no manual pairing needed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ShimuraWorkshop</name></author>
	</entry>
</feed>