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	<id>https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Razer_Hydra</id>
	<title>Razer Hydra - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=Razer_Hydra"/>
	<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Razer_Hydra&amp;action=history"/>
	<updated>2026-04-14T07:09:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=30114&amp;oldid=prev</id>
		<title>Acro: Link to Sixense</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=30114&amp;oldid=prev"/>
		<updated>2024-04-17T06:32:59Z</updated>

		<summary type="html">&lt;p&gt;Link to Sixense&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:32, 17 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Razer Hydra&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Sixense TrueMotion&#039;&#039;&#039;) is a motion and orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Razer Hydra&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Sixense TrueMotion&#039;&#039;&#039;) is a motion and orientation detection game controller developed by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Sixense Entertainment&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Acro</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=30113&amp;oldid=prev</id>
		<title>Acro: FJ</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=30113&amp;oldid=prev"/>
		<updated>2024-04-17T06:32:24Z</updated>

		<summary type="html">&lt;p&gt;FJ&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:32, 17 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Razer Hydra&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Sixense TrueMotion&#039;&#039;&#039;) is a motion and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Razer Hydra&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Sixense TrueMotion&#039;&#039;&#039;) is a motion and orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Acro</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=30096&amp;oldid=prev</id>
		<title>Acro: Create ref section</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=30096&amp;oldid=prev"/>
		<updated>2024-04-17T06:12:22Z</updated>

		<summary type="html">&lt;p&gt;Create ref section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:12, 17 April 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is now called the Razer Hydra and has been released through Steam and Razer&amp;#039;s official website on June 16, 2011, for $139.99. It is being sold in a bundle with &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, which has exclusive content for those with the controller.&amp;lt;ref&amp;gt;http://www.rockpapershotgun.com/2011/01/09/razer-hydra-gets-own-portal-2-version/&amp;lt;/ref&amp;gt; Support for many other games is either implemented or planned. According to a forum post,&amp;lt;ref&amp;gt;http://sixense.com/forum/vbulletin/showthread.php?2870-The-Most-Versatile-Musical-Instrument&amp;amp;highlight=musical+control&amp;lt;/ref&amp;gt; from December 2010, Sixense is also working on musical control with the controller.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is now called the Razer Hydra and has been released through Steam and Razer&amp;#039;s official website on June 16, 2011, for $139.99. It is being sold in a bundle with &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, which has exclusive content for those with the controller.&amp;lt;ref&amp;gt;http://www.rockpapershotgun.com/2011/01/09/razer-hydra-gets-own-portal-2-version/&amp;lt;/ref&amp;gt; Support for many other games is either implemented or planned. According to a forum post,&amp;lt;ref&amp;gt;http://sixense.com/forum/vbulletin/showthread.php?2870-The-Most-Versatile-Musical-Instrument&amp;amp;highlight=musical+control&amp;lt;/ref&amp;gt; from December 2010, Sixense is also working on musical control with the controller.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==References==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;References/&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Acro</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=24972&amp;oldid=prev</id>
		<title>Andpeterson: cleaned up references</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=24972&amp;oldid=prev"/>
		<updated>2018-03-19T16:00:26Z</updated>

		<summary type="html">&lt;p&gt;cleaned up references&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:00, 19 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Razer Hydra&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Sixense TrueMotion&#039;&#039;&#039;) is a motion and |orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;url=&lt;/del&gt;http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;Razer Hydra&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Sixense TrueMotion&#039;&#039;&#039;) is a motion and |orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was subject to a demo under the name Sixense Truemotion and tested to a close focus group of PlayStation Underground Members in August 2008, where its full functionality in various types of games was shown.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It was subject to a demo under the name Sixense Truemotion and tested to a close focus group of PlayStation Underground Members in August 2008, where its full functionality in various types of games was shown.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is now called the Razer Hydra and has been released through Steam and Razer&#039;s official website on June 16, 2011, for $139.99. It is being sold in a bundle with &#039;&#039;Portal 2&#039;&#039;, which has exclusive content for those with the controller.&amp;lt;ref&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;url=&lt;/del&gt;http://www.rockpapershotgun.com/2011/01/09/razer-hydra-gets-own-portal-2-version/&amp;lt;/ref&amp;gt; Support for many other games is either implemented or planned. According to a forum post,&amp;lt;ref&amp;gt;http://sixense.com/forum/vbulletin/showthread.php?2870-The-Most-Versatile-Musical-Instrument&amp;amp;highlight=musical+control&amp;lt;/ref&amp;gt; from December 2010, Sixense is also working on musical control with the controller.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is now called the Razer Hydra and has been released through Steam and Razer&#039;s official website on June 16, 2011, for $139.99. It is being sold in a bundle with &#039;&#039;Portal 2&#039;&#039;, which has exclusive content for those with the controller.&amp;lt;ref&amp;gt;http://www.rockpapershotgun.com/2011/01/09/razer-hydra-gets-own-portal-2-version/&amp;lt;/ref&amp;gt; Support for many other games is either implemented or planned. According to a forum post,&amp;lt;ref&amp;gt;http://sixense.com/forum/vbulletin/showthread.php?2870-The-Most-Versatile-Musical-Instrument&amp;amp;highlight=musical+control&amp;lt;/ref&amp;gt; from December 2010, Sixense is also working on musical control with the controller.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Andpeterson</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=24971&amp;oldid=prev</id>
		<title>Andpeterson: Created Page copied info from wikipedia article</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=Razer_Hydra&amp;diff=24971&amp;oldid=prev"/>
		<updated>2018-03-19T15:53:58Z</updated>

		<summary type="html">&lt;p&gt;Created Page copied info from wikipedia article&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub}}&lt;br /&gt;
{{Device Infobox&lt;br /&gt;
|image=[[File:Razer-hydra.png|400px]]&lt;br /&gt;
|VR/AR=&lt;br /&gt;
|Type= [[Input Device]], [[Motion Tracker]]&lt;br /&gt;
|Subtype= [[Hands/Fingers Tracking]]&lt;br /&gt;
|Platform=&lt;br /&gt;
|Creator=&lt;br /&gt;
|Developer=Sixense&lt;br /&gt;
|Manufacturer=Razor&lt;br /&gt;
|Operating System=&lt;br /&gt;
|Versions=&lt;br /&gt;
|Requires=&lt;br /&gt;
|Predecessor=&lt;br /&gt;
|Successor=&lt;br /&gt;
|CPU=&lt;br /&gt;
|GPU=&lt;br /&gt;
|HPU=&lt;br /&gt;
|Memory=&lt;br /&gt;
|Storage=&lt;br /&gt;
|Display=&lt;br /&gt;
|Resolution=&lt;br /&gt;
|Pixel Density=&lt;br /&gt;
|Refresh Rate=&lt;br /&gt;
|Persistence=&lt;br /&gt;
|Precision=&lt;br /&gt;
|Field of View=&lt;br /&gt;
|Optics=&lt;br /&gt;
|Tracking=&lt;br /&gt;
|Rotational Tracking=&lt;br /&gt;
|Positional Tracking=&lt;br /&gt;
|Update Rate=&lt;br /&gt;
|Tracking Volume=&lt;br /&gt;
|Latency=&lt;br /&gt;
|Audio=&lt;br /&gt;
|Camera=&lt;br /&gt;
|Sensors=&lt;br /&gt;
|Input=&lt;br /&gt;
|Connectivity=USB&lt;br /&gt;
|Power=&lt;br /&gt;
|Weight=&lt;br /&gt;
|Size=&lt;br /&gt;
|Cable Length=&lt;br /&gt;
|Release Date=&lt;br /&gt;
|Price=&lt;br /&gt;
|Website=https://www2.razerzone.com/au-en/gaming-controllers/razer-hydra-portal-2-bundle&lt;br /&gt;
}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Razer Hydra&amp;#039;&amp;#039;&amp;#039; (previously known as &amp;#039;&amp;#039;&amp;#039;Sixense TrueMotion&amp;#039;&amp;#039;&amp;#039;) is a motion and |orientation detection game controller developed by Sixense Entertainment, a company founded in 2007, in partnership with Razer USA. It uses a weak magnetic field to detect the absolute position and orientation of the controllers with a precision, as stated by its developers, of 1&amp;amp;nbsp;mm and 1°; it has [[Degrees_of_freedom|six degrees of freedom]]. The current release is wired,&amp;lt;ref&amp;gt;=http://store.razerzone.com/store/razerusa/en_US/pd/productID.228849000|publisher=Store.razerzone.com&amp;lt;/ref&amp;gt; but a wireless version is in development.&amp;lt;ref&amp;gt;url=http://www.joystiq.com/2011/01/08/razer-hydra-impressions-super-precise-motion-controllers-make-i/&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game controller has been showcased many times with different video games and 3D modeling applications, most prominently &amp;#039;&amp;#039;Counter-Strike: Global Offensive&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;[[Team Fortress 2]]&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039;, &amp;#039;&amp;#039;World of Goo&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Call of Duty: Black Ops&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Half-Life 2&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
A partnership with [[Valve Corporation]] was announced, and said company appears as a partner, alongside Razer and Intel. No word has been said by the game developer but they helped Valve modify &amp;#039;&amp;#039;Left 4 Dead 2&amp;#039;&amp;#039; and other Valve games to be played with the Razer Hydra Motion control, and an official SDK is available for download in Steam&amp;#039;s &amp;#039;Tools&amp;#039; page.&lt;br /&gt;
&lt;br /&gt;
It was subject to a demo under the name Sixense Truemotion and tested to a close focus group of PlayStation Underground Members in August 2008, where its full functionality in various types of games was shown.&lt;br /&gt;
&lt;br /&gt;
It is now called the Razer Hydra and has been released through Steam and Razer&amp;#039;s official website on June 16, 2011, for $139.99. It is being sold in a bundle with &amp;#039;&amp;#039;Portal 2&amp;#039;&amp;#039;, which has exclusive content for those with the controller.&amp;lt;ref&amp;gt;url=http://www.rockpapershotgun.com/2011/01/09/razer-hydra-gets-own-portal-2-version/&amp;lt;/ref&amp;gt; Support for many other games is either implemented or planned. According to a forum post,&amp;lt;ref&amp;gt;http://sixense.com/forum/vbulletin/showthread.php?2870-The-Most-Versatile-Musical-Instrument&amp;amp;highlight=musical+control&amp;lt;/ref&amp;gt; from December 2010, Sixense is also working on musical control with the controller.&lt;/div&gt;</summary>
		<author><name>Andpeterson</name></author>
	</entry>
</feed>