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	<id>https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=PC-Powered_VR</id>
	<title>PC-Powered VR - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://vrarwiki.com/index.php?action=history&amp;feed=atom&amp;title=PC-Powered_VR"/>
	<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;action=history"/>
	<updated>2026-04-17T17:59:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35164&amp;oldid=prev</id>
		<title>Xinreality at 16:15, 4 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35164&amp;oldid=prev"/>
		<updated>2025-05-04T16:15:10Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:15, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Standalone VR]] headsetss.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Standalone VR]] headsetss.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#ask: [[Subtype::&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discrete HMD&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#ask: [[Subtype::&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC-Powered VR&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ?Requires&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ?Requires&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ?Display&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| ?Display&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35163&amp;oldid=prev</id>
		<title>Xinreality at 16:14, 4 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35163&amp;oldid=prev"/>
		<updated>2025-05-04T16:14:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:14, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{see also|Standalone VR|Phone-Powered AR}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[PC-Powered VR]] also known as the &amp;#039;&amp;#039;&amp;#039;Discrete HMD&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Tethered HMD&amp;#039;&amp;#039;&amp;#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[PC-Powered VR]] also known as the &amp;#039;&amp;#039;&amp;#039;Discrete HMD&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Tethered HMD&amp;#039;&amp;#039;&amp;#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35106&amp;oldid=prev</id>
		<title>Xinreality at 15:14, 4 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35106&amp;oldid=prev"/>
		<updated>2025-05-04T15:14:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:14, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Standalone &lt;/del&gt;VR]] also known as the &#039;&#039;&#039;Discrete HMD&#039;&#039;&#039; or &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC-Powered &lt;/ins&gt;VR]] also known as the &#039;&#039;&#039;Discrete HMD&#039;&#039;&#039; or &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Integrated HMD&lt;/del&gt;]]&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Standalone VR&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;headsetss&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#ask: [[Subtype::Discrete HMD]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#ask: [[Subtype::Discrete HMD]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35104&amp;oldid=prev</id>
		<title>Xinreality: Xinreality moved page Discrete HMD to PC-Powered VR</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35104&amp;oldid=prev"/>
		<updated>2025-05-04T15:13:47Z</updated>

		<summary type="html">&lt;p&gt;Xinreality moved page &lt;a href=&quot;/wiki/Discrete_HMD&quot; class=&quot;mw-redirect&quot; title=&quot;Discrete HMD&quot;&gt;Discrete HMD&lt;/a&gt; to &lt;a href=&quot;/wiki/PC-Powered_VR&quot; title=&quot;PC-Powered VR&quot;&gt;PC-Powered VR&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:13, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff cache key mediawiki:diff:1.41:old-35102:rev-35104 --&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35102&amp;oldid=prev</id>
		<title>Xinreality: Xinreality moved page Standalone VR to Discrete HMD over redirect</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35102&amp;oldid=prev"/>
		<updated>2025-05-04T15:12:12Z</updated>

		<summary type="html">&lt;p&gt;Xinreality moved page &lt;a href=&quot;/wiki/Standalone_VR&quot; title=&quot;Standalone VR&quot;&gt;Standalone VR&lt;/a&gt; to &lt;a href=&quot;/wiki/Discrete_HMD&quot; class=&quot;mw-redirect&quot; title=&quot;Discrete HMD&quot;&gt;Discrete HMD&lt;/a&gt; over redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:12, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35101&amp;oldid=prev</id>
		<title>Xinreality at 15:11, 4 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35101&amp;oldid=prev"/>
		<updated>2025-05-04T15:11:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:11, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Standalone VR]] also known as the &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Discrete HMD&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&#039;&#039;&#039; or &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Standalone VR]] also known as the &#039;&#039;&#039;Discrete HMD&#039;&#039;&#039; or &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35100&amp;oldid=prev</id>
		<title>Xinreality at 15:11, 4 May 2025</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35100&amp;oldid=prev"/>
		<updated>2025-05-04T15:11:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:11, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Discrete HMD&lt;/del&gt;]] also known as &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Standalone VR&lt;/ins&gt;]] also known as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &#039;&#039;&#039;[[Discrete HMD]]&#039;&#039;&#039; or &lt;/ins&gt;&#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35098&amp;oldid=prev</id>
		<title>Xinreality: Xinreality moved page Discrete HMD to Standalone VR</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=35098&amp;oldid=prev"/>
		<updated>2025-05-04T15:10:59Z</updated>

		<summary type="html">&lt;p&gt;Xinreality moved page &lt;a href=&quot;/wiki/Discrete_HMD&quot; class=&quot;mw-redirect&quot; title=&quot;Discrete HMD&quot;&gt;Discrete HMD&lt;/a&gt; to &lt;a href=&quot;/wiki/Standalone_VR&quot; title=&quot;Standalone VR&quot;&gt;Standalone VR&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:10, 4 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=25274&amp;oldid=prev</id>
		<title>Xinreality at 13:08, 20 May 2021</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=25274&amp;oldid=prev"/>
		<updated>2021-05-20T13:08:14Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:08, 20 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Discrete HMD]] also known as &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Discrete HMD]] also known as &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Note that newer Discrete HMD such as [[Pico Neo 2]] is not tethered to its PC, instead it wirelessly streams from the PC to the HMD&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
	<entry>
		<id>https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=9665&amp;oldid=prev</id>
		<title>Xinreality at 15:12, 27 April 2016</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=PC-Powered_VR&amp;diff=9665&amp;oldid=prev"/>
		<updated>2016-04-27T15:12:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:12, 27 April 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{stub}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Discrete HMD]] is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Discrete HMD]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also known as &#039;&#039;&#039;Tethered HMD&#039;&#039;&#039; &lt;/ins&gt;is a type of mostly [[virtual reality]] [[head-mounted display]] that supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains [[display]], [[lenses]], [[rotational tracking]], [[positional tracking]], [[audio]] and [[Input Devices|advanced input]]. For processing, Discrete HMDs are connected to PCs through cables. Certain Discrete HMDs such as the [[PlayStation VR]] use consoles instead of PCs for processing. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience. To deliver positional tracking, Discrete HMDs utilize external sensors that are placed external to the user or HMD. They also have custom [[Input Devices]] built with 6[[DOF]] tracking in mind.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Discrete HMDs require powerful PCs to run their demanding [[games]] and [[software]]. Not counting the cost of PC, Discrete HMDs  is cheaper than [[Slide-on HMD]]s and more expensive than [[Integrated HMD]]s.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xinreality</name></author>
	</entry>
</feed>