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	<title>Looking Glass Portrait - Revision history</title>
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		<id>https://vrarwiki.com/index.php?title=Looking_Glass_Portrait&amp;diff=37410&amp;oldid=prev</id>
		<title>Betabot: Improving page with detailed specifications, history, features, and references</title>
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		<updated>2026-01-08T03:09:11Z</updated>

		<summary type="html">&lt;p&gt;Improving page with detailed specifications, history, features, and references&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Device Infobox&lt;br /&gt;
|name = Looking Glass Portrait&lt;br /&gt;
|image =&lt;br /&gt;
|VR/AR = [[Mixed Reality]] / [[3D Display]]&lt;br /&gt;
|Type = [[Holographic Display]]&lt;br /&gt;
|Subtype = [[Light Field Display]], [[Glasses-Free 3D]]&lt;br /&gt;
|Platform = Windows, macOS, Raspberry Pi&lt;br /&gt;
|Creator = [[Looking Glass Factory]]&lt;br /&gt;
|Developer = [[Looking Glass Factory]]&lt;br /&gt;
|Manufacturer = [[Looking Glass Factory]]&lt;br /&gt;
|Announcement Date = 2020&lt;br /&gt;
|Release Date = 2020&lt;br /&gt;
|Price = $299&lt;br /&gt;
|Website = https://lookingglassfactory.com/&lt;br /&gt;
|Versions = Looking Glass Portrait, Looking Glass Go, Looking Glass 16&amp;quot;, Looking Glass 32&amp;quot;&lt;br /&gt;
|Requires = HDMI source or onboard Raspberry Pi&lt;br /&gt;
|Predecessor = Looking Glass Standard&lt;br /&gt;
|Successor = Looking Glass Go&lt;br /&gt;
|Operating System = Windows, macOS, Raspberry Pi OS&lt;br /&gt;
|Chipset = Onboard Raspberry Pi 4&lt;br /&gt;
|CPU = Raspberry Pi 4&lt;br /&gt;
|GPU = Raspberry Pi integrated&lt;br /&gt;
|HPU =&lt;br /&gt;
|Storage = SD card (Raspberry Pi)&lt;br /&gt;
|Memory = Raspberry Pi RAM&lt;br /&gt;
|SD Card Slot = Yes (via Raspberry Pi)&lt;br /&gt;
|Display = 7.9&amp;quot; LCD&lt;br /&gt;
|Subpixel Layout = RGB&lt;br /&gt;
|Peak Brightness = Standard LCD&lt;br /&gt;
|Resolution = 2048 × 1536&lt;br /&gt;
|Pixel Density = High&lt;br /&gt;
|Refresh Rate = 60Hz&lt;br /&gt;
|Persistence = Standard LCD&lt;br /&gt;
|Field of View = 58° viewing cone&lt;br /&gt;
|Horizontal FoV = 58° cone&lt;br /&gt;
|Vertical FoV = Vertical viewing&lt;br /&gt;
|Average Pixel Density = High&lt;br /&gt;
|Peak Pixel Density = High&lt;br /&gt;
|Foveated Rendering = N/A&lt;br /&gt;
|Optics = Lenticular lens array&lt;br /&gt;
|Ocularity = Multi-viewer (no glasses)&lt;br /&gt;
|IPD Range = N/A (glasses-free)&lt;br /&gt;
|Adjustable Diopter = N/A&lt;br /&gt;
|Passthrough = N/A&lt;br /&gt;
|Tracking = N/A (display only)&lt;br /&gt;
|Tracking Frequency = N/A&lt;br /&gt;
|Base Stations = N/A&lt;br /&gt;
|Eye Tracking = N/A&lt;br /&gt;
|Face Tracking = N/A&lt;br /&gt;
|Hand Tracking = Optional (gesture sensors)&lt;br /&gt;
|Body Tracking = N/A&lt;br /&gt;
|Rotational Tracking = N/A&lt;br /&gt;
|Positional Tracking = N/A&lt;br /&gt;
|Update Rate = 60Hz&lt;br /&gt;
|Tracking Volume = N/A&lt;br /&gt;
|Play Space = Desktop display&lt;br /&gt;
|Latency = Standard display&lt;br /&gt;
|Audio = N/A&lt;br /&gt;
|Microphone = N/A&lt;br /&gt;
|3.5mm Audio Jack = N/A&lt;br /&gt;
|Camera = N/A&lt;br /&gt;
|Connectivity = HDMI, USB&lt;br /&gt;
|Ports = HDMI, USB&lt;br /&gt;
|Wired Video = Yes (HDMI)&lt;br /&gt;
|Wireless Video = No&lt;br /&gt;
|WiFi = Via Raspberry Pi&lt;br /&gt;
|Bluetooth = Via Raspberry Pi&lt;br /&gt;
|Power = External power&lt;br /&gt;
|Battery Capacity = N/A (powered display)&lt;br /&gt;
|Battery Life = N/A&lt;br /&gt;
|Charge Time = N/A&lt;br /&gt;
|Dimensions = Portrait orientation&lt;br /&gt;
|Weight = 1.3 lbs (660g)&lt;br /&gt;
|Material = Display housing&lt;br /&gt;
|Headstrap = N/A (desktop display)&lt;br /&gt;
|Haptics = N/A&lt;br /&gt;
|Color = Black&lt;br /&gt;
|Sensors = Optional gesture sensors&lt;br /&gt;
|Input = External input, gesture control optional&lt;br /&gt;
|Compliance = Consumer electronics&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Looking Glass Portrait&amp;#039;&amp;#039;&amp;#039; is a holographic display developed by [[Looking Glass Factory]], released in late 2020 at $299 (currently available with discounts). Unlike traditional 3D displays requiring glasses, the Looking Glass Portrait uses a lenticular lens array to project up to 100 different perspectives of a 3D image simultaneously, allowing multiple viewers to see full 3D content from different angles without special eyewear, head tracking, or VR headsets. The 7.9-inch display features a 2048 × 1536 resolution with a 4:3 aspect ratio and 58° viewing cone, weighing just 1.3 lbs (660g) in a portrait orientation form factor. The display includes an onboard Raspberry Pi 4 with proprietary software capable of producing 3D images at 60Hz even when not connected to a computer, enabling standalone operation. Looking Glass Factory provides software plugins for Unity, Unreal Engine, Blender, and WebXR, with optional touchless gesture control through external sensors. Primary use cases include displaying 3D photos, viewing 3D artwork and designs, showcasing holographic portraits, and presenting 3D models for design review. The Looking Glass Portrait targets photographers, 3D artists, designers, and consumers wanting to display 3D memories and creations in a physical, shareable format—bridging digital 3D content with real-world viewing.&lt;br /&gt;
&lt;br /&gt;
== History and Development ==&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass Factory Origins ===&lt;br /&gt;
Company background:&lt;br /&gt;
* Brooklyn-based startup&lt;br /&gt;
* Holographic display pioneer&lt;br /&gt;
* Consumer 3D display focus&lt;br /&gt;
* Multiple display sizes&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass Standard ===&lt;br /&gt;
Earlier product:&lt;br /&gt;
* Larger form factor&lt;br /&gt;
* Higher price point&lt;br /&gt;
* Professional market&lt;br /&gt;
* Technology foundation&lt;br /&gt;
&lt;br /&gt;
=== Portrait Launch (2020) ===&lt;br /&gt;
Consumer product:&lt;br /&gt;
* $399 original price&lt;br /&gt;
* Personal holographic display&lt;br /&gt;
* Accessible price point&lt;br /&gt;
* Holiday 2020 release&lt;br /&gt;
&lt;br /&gt;
=== Price Reduction ===&lt;br /&gt;
Current pricing:&lt;br /&gt;
* $299 base price&lt;br /&gt;
* Discount codes available&lt;br /&gt;
* Consumer accessible&lt;br /&gt;
* Market expansion&lt;br /&gt;
&lt;br /&gt;
=== Product Lineup Expansion ===&lt;br /&gt;
2024 updates:&lt;br /&gt;
* Looking Glass Go (portable)&lt;br /&gt;
* Looking Glass 16&amp;quot; OLED&lt;br /&gt;
* Looking Glass 32&amp;quot;&lt;br /&gt;
* Expanded options&lt;br /&gt;
&lt;br /&gt;
== Design Philosophy ==&lt;br /&gt;
&lt;br /&gt;
=== Glasses-Free 3D ===&lt;br /&gt;
Core concept:&lt;br /&gt;
* No special glasses&lt;br /&gt;
* No head tracking required&lt;br /&gt;
* No VR headset needed&lt;br /&gt;
* Natural viewing&lt;br /&gt;
&lt;br /&gt;
=== Multi-Viewer ===&lt;br /&gt;
Shared experience:&lt;br /&gt;
* Multiple people simultaneously&lt;br /&gt;
* Different viewing angles&lt;br /&gt;
* Group viewing&lt;br /&gt;
* Social 3D&lt;br /&gt;
&lt;br /&gt;
=== Light Field Display ===&lt;br /&gt;
Technology:&lt;br /&gt;
* Lenticular lens array&lt;br /&gt;
* Multiple perspectives&lt;br /&gt;
* Volumetric appearance&lt;br /&gt;
* True 3D effect&lt;br /&gt;
&lt;br /&gt;
=== Standalone Capability ===&lt;br /&gt;
Independence:&lt;br /&gt;
* Onboard Raspberry Pi&lt;br /&gt;
* No PC required&lt;br /&gt;
* Self-contained display&lt;br /&gt;
* Easy deployment&lt;br /&gt;
&lt;br /&gt;
== Display Technology ==&lt;br /&gt;
&lt;br /&gt;
=== Light Field Rendering ===&lt;br /&gt;
Display method:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Perspectives&amp;#039;&amp;#039;&amp;#039;: Up to 100&lt;br /&gt;
* Simultaneous projection&lt;br /&gt;
* View-dependent imagery&lt;br /&gt;
* Holographic effect&lt;br /&gt;
&lt;br /&gt;
=== Lenticular Lens Array ===&lt;br /&gt;
Optical system:&lt;br /&gt;
* Micro-lens layer&lt;br /&gt;
* Directional light steering&lt;br /&gt;
* Perspective separation&lt;br /&gt;
* 3D reconstruction&lt;br /&gt;
&lt;br /&gt;
=== Resolution ===&lt;br /&gt;
Display specifications:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resolution&amp;#039;&amp;#039;&amp;#039;: 2048 × 1536&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Aspect ratio&amp;#039;&amp;#039;&amp;#039;: 4:3&lt;br /&gt;
* High pixel density&lt;br /&gt;
* Sharp imagery&lt;br /&gt;
&lt;br /&gt;
=== Viewing Cone ===&lt;br /&gt;
Viewing area:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cone angle&amp;#039;&amp;#039;&amp;#039;: 58°&lt;br /&gt;
* Horizontal viewing range&lt;br /&gt;
* Multiple viewer positions&lt;br /&gt;
* Natural movement&lt;br /&gt;
&lt;br /&gt;
=== Refresh Rate ===&lt;br /&gt;
Display speed:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rate&amp;#039;&amp;#039;&amp;#039;: 60Hz&lt;br /&gt;
* Smooth playback&lt;br /&gt;
* Real-time content&lt;br /&gt;
* Standard refresh&lt;br /&gt;
&lt;br /&gt;
== Physical Design ==&lt;br /&gt;
&lt;br /&gt;
=== Form Factor ===&lt;br /&gt;
Orientation:&lt;br /&gt;
* Portrait orientation&lt;br /&gt;
* Vertical display&lt;br /&gt;
* Photo-frame style&lt;br /&gt;
* Desktop placement&lt;br /&gt;
&lt;br /&gt;
=== Display Size ===&lt;br /&gt;
Screen dimensions:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;: 7.9 inches&lt;br /&gt;
* Compact personal size&lt;br /&gt;
* Desk-friendly&lt;br /&gt;
* Portable form&lt;br /&gt;
&lt;br /&gt;
=== Weight ===&lt;br /&gt;
Mass:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039;: 1.3 lbs (660g)&lt;br /&gt;
* Lightweight&lt;br /&gt;
* Easy placement&lt;br /&gt;
* Portable&lt;br /&gt;
&lt;br /&gt;
== Onboard Processing ==&lt;br /&gt;
&lt;br /&gt;
=== Raspberry Pi 4 ===&lt;br /&gt;
Integrated computer:&lt;br /&gt;
* Onboard processing&lt;br /&gt;
* Standalone operation&lt;br /&gt;
* Wi-Fi connected&lt;br /&gt;
* Self-sufficient&lt;br /&gt;
&lt;br /&gt;
=== Standalone Mode ===&lt;br /&gt;
Independent operation:&lt;br /&gt;
* No PC connection required&lt;br /&gt;
* 60Hz 3D rendering&lt;br /&gt;
* Content playback&lt;br /&gt;
* Slideshow capable&lt;br /&gt;
&lt;br /&gt;
=== Connected Mode ===&lt;br /&gt;
External source:&lt;br /&gt;
* HDMI input&lt;br /&gt;
* USB connection&lt;br /&gt;
* PC rendering&lt;br /&gt;
* Real-time content&lt;br /&gt;
&lt;br /&gt;
== Software Ecosystem ==&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass Studio ===&lt;br /&gt;
Content creation:&lt;br /&gt;
* 3D content preparation&lt;br /&gt;
* Photo conversion&lt;br /&gt;
* Model viewing&lt;br /&gt;
* Easy workflow&lt;br /&gt;
&lt;br /&gt;
=== Engine Plugins ===&lt;br /&gt;
Development support:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unity&amp;#039;&amp;#039;&amp;#039;: Plugin available&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unreal Engine&amp;#039;&amp;#039;&amp;#039;: Plugin available&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blender&amp;#039;&amp;#039;&amp;#039;: Plugin available&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;WebXR&amp;#039;&amp;#039;&amp;#039;: Support&lt;br /&gt;
&lt;br /&gt;
=== Content Types ===&lt;br /&gt;
Supported formats:&lt;br /&gt;
* 3D photos&lt;br /&gt;
* 3D models&lt;br /&gt;
* Holographic portraits&lt;br /&gt;
* Animated content&lt;br /&gt;
&lt;br /&gt;
== Input Options ==&lt;br /&gt;
&lt;br /&gt;
=== Gesture Control ===&lt;br /&gt;
Touchless interaction:&lt;br /&gt;
* Optional sensors&lt;br /&gt;
* Hand gestures&lt;br /&gt;
* Touch-free control&lt;br /&gt;
* Interactive displays&lt;br /&gt;
&lt;br /&gt;
=== Standard Input ===&lt;br /&gt;
Traditional control:&lt;br /&gt;
* Keyboard/mouse&lt;br /&gt;
* Touch (external)&lt;br /&gt;
* Remote control&lt;br /&gt;
* Standard interfaces&lt;br /&gt;
&lt;br /&gt;
== Use Cases ==&lt;br /&gt;
&lt;br /&gt;
=== 3D Photography ===&lt;br /&gt;
Photo display:&lt;br /&gt;
* Depth photos&lt;br /&gt;
* Portrait display&lt;br /&gt;
* Memory preservation&lt;br /&gt;
* Photo frames replacement&lt;br /&gt;
&lt;br /&gt;
=== 3D Art Display ===&lt;br /&gt;
Creative use:&lt;br /&gt;
* Digital sculptures&lt;br /&gt;
* 3D artwork&lt;br /&gt;
* Artist portfolios&lt;br /&gt;
* Gallery display&lt;br /&gt;
&lt;br /&gt;
=== Design Review ===&lt;br /&gt;
Professional:&lt;br /&gt;
* 3D model viewing&lt;br /&gt;
* Design presentation&lt;br /&gt;
* Client review&lt;br /&gt;
* Prototype visualization&lt;br /&gt;
&lt;br /&gt;
=== Education ===&lt;br /&gt;
Learning:&lt;br /&gt;
* Anatomy models&lt;br /&gt;
* Scientific visualization&lt;br /&gt;
* Interactive learning&lt;br /&gt;
* Museum displays&lt;br /&gt;
&lt;br /&gt;
=== Digital Signage ===&lt;br /&gt;
Commercial:&lt;br /&gt;
* Retail displays&lt;br /&gt;
* Product showcases&lt;br /&gt;
* Attention-grabbing&lt;br /&gt;
* Marketing tool&lt;br /&gt;
&lt;br /&gt;
== Product Lineup ==&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass Portrait ===&lt;br /&gt;
Personal display:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;: 7.9&amp;quot;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Price&amp;#039;&amp;#039;&amp;#039;: $299&lt;br /&gt;
* Desktop use&lt;br /&gt;
* Consumer market&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass Go ===&lt;br /&gt;
Portable version:&lt;br /&gt;
* Compact/portable&lt;br /&gt;
* Wi-Fi connected&lt;br /&gt;
* Mobile display&lt;br /&gt;
* Travel-friendly&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass 16&amp;quot; ===&lt;br /&gt;
Larger display:&lt;br /&gt;
* OLED panel&lt;br /&gt;
* Professional size&lt;br /&gt;
* Higher resolution&lt;br /&gt;
* Premium market&lt;br /&gt;
&lt;br /&gt;
=== Looking Glass 32&amp;quot; ===&lt;br /&gt;
Large format:&lt;br /&gt;
* Biggest option&lt;br /&gt;
* Commercial use&lt;br /&gt;
* Maximum impact&lt;br /&gt;
* Professional installations&lt;br /&gt;
&lt;br /&gt;
== Comparison with 3D Displays ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! Looking Glass Portrait !! Traditional 3D TV !! VR Headset !! AR Glasses&lt;br /&gt;
|-&lt;br /&gt;
| Glasses Required || No || Yes (active/passive) || Headset || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Multi-Viewer || Yes || Limited || No (single) || No (single)&lt;br /&gt;
|-&lt;br /&gt;
| Head Tracking || No || No || Yes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Form Factor || Desktop display || Large TV || Head-worn || Head-worn&lt;br /&gt;
|-&lt;br /&gt;
| Perspectives || ~100 || 2 (L/R) || Unlimited || Variable&lt;br /&gt;
|-&lt;br /&gt;
| Interaction || Optional gesture || Remote || Controllers || Gestures&lt;br /&gt;
|-&lt;br /&gt;
| Price || $299 || $500+ || $299-$3,500 || $299-$3,500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strengths and Limitations ==&lt;br /&gt;
&lt;br /&gt;
=== Strengths ===&lt;br /&gt;
* Glasses-free 3D viewing&lt;br /&gt;
* Multiple viewers simultaneously&lt;br /&gt;
* 100 perspectives (light field)&lt;br /&gt;
* 58° viewing cone&lt;br /&gt;
* Onboard Raspberry Pi (standalone)&lt;br /&gt;
* 2048 × 1536 resolution&lt;br /&gt;
* 60Hz refresh rate&lt;br /&gt;
* $299 affordable price&lt;br /&gt;
* Unity/Unreal/Blender plugins&lt;br /&gt;
* Compact 7.9&amp;quot; size (1.3 lbs)&lt;br /&gt;
* Optional gesture control&lt;br /&gt;
&lt;br /&gt;
=== Limitations ===&lt;br /&gt;
* 58° limited viewing cone&lt;br /&gt;
* Fixed display (not head-tracked)&lt;br /&gt;
* Requires holographic content creation&lt;br /&gt;
* Not full-room 3D (desktop only)&lt;br /&gt;
* Content conversion learning curve&lt;br /&gt;
* Resolution shared across perspectives&lt;br /&gt;
* Limited to static/video content&lt;br /&gt;
* Not interactive VR&lt;br /&gt;
* Power required (no battery)&lt;br /&gt;
&lt;br /&gt;
== Technical Specifications Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Specification !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Type || Light field holographic display&lt;br /&gt;
|-&lt;br /&gt;
| Display Size || 7.9 inches&lt;br /&gt;
|-&lt;br /&gt;
| Resolution || 2048 × 1536&lt;br /&gt;
|-&lt;br /&gt;
| Aspect Ratio || 4:3&lt;br /&gt;
|-&lt;br /&gt;
| Viewing Cone || 58°&lt;br /&gt;
|-&lt;br /&gt;
| Perspectives || Up to 100&lt;br /&gt;
|-&lt;br /&gt;
| Refresh Rate || 60Hz&lt;br /&gt;
|-&lt;br /&gt;
| Onboard Processing || Raspberry Pi 4&lt;br /&gt;
|-&lt;br /&gt;
| Weight || 1.3 lbs (660g)&lt;br /&gt;
|-&lt;br /&gt;
| Connectivity || HDMI, USB&lt;br /&gt;
|-&lt;br /&gt;
| Price || $299&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Looking Glass Factory]]&lt;br /&gt;
* [[Holographic Display]]&lt;br /&gt;
* [[Light Field Display]]&lt;br /&gt;
* [[3D Photography]]&lt;br /&gt;
* [[Glasses-Free 3D]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices]]&lt;br /&gt;
[[Category:Holographic Display]]&lt;br /&gt;
[[Category:3D Display]]&lt;br /&gt;
[[Category:Looking Glass Factory]]&lt;br /&gt;
[[Category:Light Field]]&lt;br /&gt;
[[Category:2020s Technology]]&lt;/div&gt;</summary>
		<author><name>Betabot</name></author>
	</entry>
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