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	<title>HTC Vive XR Elite - Revision history</title>
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	<updated>2026-04-13T23:39:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://vrarwiki.com/index.php?title=HTC_Vive_XR_Elite&amp;diff=37516&amp;oldid=prev</id>
		<title>Betabot: Improving page with detailed specifications, history, features, and references</title>
		<link rel="alternate" type="text/html" href="https://vrarwiki.com/index.php?title=HTC_Vive_XR_Elite&amp;diff=37516&amp;oldid=prev"/>
		<updated>2026-01-08T08:49:28Z</updated>

		<summary type="html">&lt;p&gt;Improving page with detailed specifications, history, features, and references&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Device Infobox&lt;br /&gt;
|name = HTC Vive XR Elite&lt;br /&gt;
|image =&lt;br /&gt;
|VR/AR = [[Mixed Reality]]&lt;br /&gt;
|Type = [[Head-mounted display]]&lt;br /&gt;
|Subtype = [[Standalone VR]], [[PC VR]]&lt;br /&gt;
|Platform = [[VIVE OS]], [[SteamVR]]&lt;br /&gt;
|Creator = [[HTC]]&lt;br /&gt;
|Developer = [[HTC Vive]]&lt;br /&gt;
|Manufacturer = [[HTC]]&lt;br /&gt;
|Announcement Date = January 5, 2023 (CES 2023)&lt;br /&gt;
|Release Date = February 26, 2023&lt;br /&gt;
|Price = $1,099&lt;br /&gt;
|Website = https://www.vive.com/us/product/vive-xr-elite/&lt;br /&gt;
|Versions = VIVE XR Elite, VIVE XR Elite Business Edition&lt;br /&gt;
|Requires = VIVE account, optional PC for PCVR&lt;br /&gt;
|Predecessor = [[HTC Vive Focus 3]]&lt;br /&gt;
|Successor = [[HTC Vive Focus Vision]]&lt;br /&gt;
|Operating System = [[VIVE OS]] (Android-based)&lt;br /&gt;
|Chipset = [[Qualcomm Snapdragon XR2]]&lt;br /&gt;
|CPU = Octa-core Kryo 585 (1× 2.84 GHz + 3× 2.42 GHz + 4× 1.8 GHz)&lt;br /&gt;
|GPU = Adreno 650&lt;br /&gt;
|HPU =&lt;br /&gt;
|Storage = 128GB&lt;br /&gt;
|Memory = 12GB LPDDR5&lt;br /&gt;
|SD Card Slot = No&lt;br /&gt;
|Display = Dual LCD&lt;br /&gt;
|Subpixel Layout = RGB stripe&lt;br /&gt;
|Peak Brightness = Not specified&lt;br /&gt;
|Resolution = 1920 × 1920 per eye (3840 × 1920 combined)&lt;br /&gt;
|Pixel Density = 19 PPD&lt;br /&gt;
|Refresh Rate = 90Hz&lt;br /&gt;
|Persistence = Low persistence&lt;br /&gt;
|Field of View = 110°&lt;br /&gt;
|Horizontal FoV = ~110°&lt;br /&gt;
|Vertical FoV = ~110°&lt;br /&gt;
|Average Pixel Density = 19 PPD&lt;br /&gt;
|Peak Pixel Density = 19 PPD&lt;br /&gt;
|Foveated Rendering = Fixed foveated rendering&lt;br /&gt;
|Optics = Pancake lenses&lt;br /&gt;
|Ocularity = Binocular&lt;br /&gt;
|IPD Range = 54-73mm (continuous adjustment)&lt;br /&gt;
|Adjustable Diopter = Yes (built-in, -6.00 to +2.00)&lt;br /&gt;
|Passthrough = Yes (full-color stereo)&lt;br /&gt;
|Tracking = 6DoF inside-out&lt;br /&gt;
|Tracking Frequency = 60Hz&lt;br /&gt;
|Base Stations = None required&lt;br /&gt;
|Eye Tracking = No (available on Focus Vision)&lt;br /&gt;
|Face Tracking = No&lt;br /&gt;
|Hand Tracking = Yes&lt;br /&gt;
|Body Tracking = No (accessories available)&lt;br /&gt;
|Rotational Tracking = Yes&lt;br /&gt;
|Positional Tracking = Yes&lt;br /&gt;
|Update Rate = 90Hz&lt;br /&gt;
|Tracking Volume = Room-scale&lt;br /&gt;
|Play Space = Roomscale&lt;br /&gt;
|Latency = &amp;lt;20ms motion-to-photon&lt;br /&gt;
|Audio = Embedded speakers, dual microphones&lt;br /&gt;
|Microphone = Yes (dual microphones)&lt;br /&gt;
|3.5mm Audio Jack = Yes&lt;br /&gt;
|Camera = 4× tracking cameras, RGB passthrough cameras&lt;br /&gt;
|Connectivity = Wi-Fi 6E, Bluetooth 5.2, USB-C&lt;br /&gt;
|Ports = USB-C (DisplayPort capable), 3.5mm audio&lt;br /&gt;
|Wired Video = Yes (USB-C DisplayPort)&lt;br /&gt;
|Wireless Video = Yes (VIVE Streaming over Wi-Fi 6E)&lt;br /&gt;
|WiFi = Wi-Fi 6E (802.11ax)&lt;br /&gt;
|Bluetooth = Bluetooth 5.2&lt;br /&gt;
|Power = Removable battery pack&lt;br /&gt;
|Battery Capacity = 26.6Wh&lt;br /&gt;
|Battery Life = Up to 2 hours (standalone)&lt;br /&gt;
|Charge Time = ~2 hours&lt;br /&gt;
|Dimensions = Convertible form factor&lt;br /&gt;
|Weight = 625g (with battery), 273g (glasses only)&lt;br /&gt;
|Material = Plastic, magnesium alloy&lt;br /&gt;
|Headstrap = Convertible (glasses + battery, or glasses-only with strap)&lt;br /&gt;
|Haptics = Controller haptics&lt;br /&gt;
|Color = Dark Gray&lt;br /&gt;
|Sensors = 4× tracking cameras, depth sensor, proximity sensor, IMU&lt;br /&gt;
|Input = VIVE controllers, hand tracking, voice&lt;br /&gt;
|Compliance = FCC, CE&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;HTC Vive XR Elite&amp;#039;&amp;#039;&amp;#039; is a convertible [[standalone VR|standalone]] and [[PC VR]] [[mixed reality]] [[head-mounted display]] developed by [[HTC Vive]], announced at CES 2023 on January 5, 2023, and released on February 26, 2023 at a price of $1,099. The XR Elite introduces a modular design that can transform between a full headset with attached battery for standalone use and lightweight glasses-style form factor when connected to external power—weighing just 273 grams in glasses mode. The headset features pancake lens optics enabling a compact profile, built-in diopter adjustment eliminating the need for prescription inserts for many users (-6.00 to +2.00 diopters), full-color passthrough for mixed reality, and both standalone operation via Snapdragon XR2 and high-fidelity PC VR through VIVE Streaming over Wi-Fi 6E or USB-C DisplayPort. The XR Elite targets consumers and prosumers seeking a premium, versatile VR/MR solution.&lt;br /&gt;
&lt;br /&gt;
== History and Development ==&lt;br /&gt;
&lt;br /&gt;
=== HTC Vive Evolution ===&lt;br /&gt;
HTC&amp;#039;s VR journey spans multiple product generations:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vive (2016)&amp;#039;&amp;#039;&amp;#039;: Original SteamVR headset&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vive Pro (2018)&amp;#039;&amp;#039;&amp;#039;: Professional upgrade&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vive Cosmos (2019)&amp;#039;&amp;#039;&amp;#039;: Inside-out tracking&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vive Focus 3 (2021)&amp;#039;&amp;#039;&amp;#039;: Enterprise standalone&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Vive XR Elite (2023)&amp;#039;&amp;#039;&amp;#039;: Consumer convertible&lt;br /&gt;
&lt;br /&gt;
=== CES 2023 Announcement ===&lt;br /&gt;
HTC unveiled the XR Elite targeting a different market than Focus 3:&lt;br /&gt;
* Consumer and prosumer focus&lt;br /&gt;
* More affordable than enterprise headsets&lt;br /&gt;
* Emphasis on versatility and form factor&lt;br /&gt;
* Competition with Meta Quest Pro&lt;br /&gt;
&lt;br /&gt;
=== Market Positioning ===&lt;br /&gt;
XR Elite bridges multiple categories:&lt;br /&gt;
* More premium than Quest 2/3&lt;br /&gt;
* More consumer-focused than Focus 3&lt;br /&gt;
* Convertible form factor unique in market&lt;br /&gt;
* Strong PC VR heritage&lt;br /&gt;
&lt;br /&gt;
== Design Philosophy ==&lt;br /&gt;
&lt;br /&gt;
=== Convertible Architecture ===&lt;br /&gt;
The XR Elite&amp;#039;s defining feature is its modular design:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Full Mode&amp;#039;&amp;#039;&amp;#039;: Headset with battery attachment (625g)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Glasses Mode&amp;#039;&amp;#039;&amp;#039;: Lightweight glasses with strap (273g)&lt;br /&gt;
* Quick conversion between modes&lt;br /&gt;
* External power enables glasses mode&lt;br /&gt;
&lt;br /&gt;
=== Glasses Mode ===&lt;br /&gt;
Removing the battery creates:&lt;br /&gt;
* Ultra-light 273g form factor&lt;br /&gt;
* Sunglasses-like profile&lt;br /&gt;
* Powered via USB-C&lt;br /&gt;
* Ideal for long tethered sessions&lt;br /&gt;
&lt;br /&gt;
=== Full Headset Mode ===&lt;br /&gt;
With battery attached:&lt;br /&gt;
* Self-contained standalone operation&lt;br /&gt;
* 2 hours battery life&lt;br /&gt;
* No tether required&lt;br /&gt;
* Hot-swappable batteries&lt;br /&gt;
&lt;br /&gt;
=== Build Quality ===&lt;br /&gt;
Premium construction:&lt;br /&gt;
* Magnesium alloy frame&lt;br /&gt;
* High-quality plastics&lt;br /&gt;
* Professional appearance&lt;br /&gt;
* Durable for regular use&lt;br /&gt;
&lt;br /&gt;
== Display Technology ==&lt;br /&gt;
&lt;br /&gt;
=== Dual LCD Panels ===&lt;br /&gt;
High-quality displays:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Resolution&amp;#039;&amp;#039;&amp;#039;: 1920 × 1920 per eye&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Total&amp;#039;&amp;#039;&amp;#039;: 3840 × 1920&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Type&amp;#039;&amp;#039;&amp;#039;: Fast-switching LCD&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Pixel Density&amp;#039;&amp;#039;&amp;#039;: 19 PPD&lt;br /&gt;
&lt;br /&gt;
=== Pancake Lens Optics ===&lt;br /&gt;
Compact optical system:&lt;br /&gt;
* Folded light path&lt;br /&gt;
* Slim form factor enabled&lt;br /&gt;
* Clear viewing&lt;br /&gt;
* Reduced god rays vs. Fresnel&lt;br /&gt;
&lt;br /&gt;
=== Field of View ===&lt;br /&gt;
Wide viewing area:&lt;br /&gt;
* 110° diagonal&lt;br /&gt;
* Competitive with market leaders&lt;br /&gt;
* Good peripheral coverage&lt;br /&gt;
* Immersive experience&lt;br /&gt;
&lt;br /&gt;
=== Refresh Rate ===&lt;br /&gt;
* 90Hz native&lt;br /&gt;
* Smooth VR performance&lt;br /&gt;
* Suitable for most content&lt;br /&gt;
&lt;br /&gt;
== Built-In Diopter Adjustment ==&lt;br /&gt;
&lt;br /&gt;
=== Prescription-Free Correction ===&lt;br /&gt;
Unique built-in feature:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range&amp;#039;&amp;#039;&amp;#039;: -6.00 to +2.00 diopters&lt;br /&gt;
* Individual adjustment per eye&lt;br /&gt;
* Eliminates need for inserts&lt;br /&gt;
* Quick dial adjustment&lt;br /&gt;
&lt;br /&gt;
=== User Benefits ===&lt;br /&gt;
* Most users don&amp;#039;t need prescription lenses&lt;br /&gt;
* Faster sharing between users&lt;br /&gt;
* Cost savings&lt;br /&gt;
* Cleaner optical path&lt;br /&gt;
&lt;br /&gt;
=== Limitations ===&lt;br /&gt;
* Astigmatism not corrected&lt;br /&gt;
* Extreme prescriptions need inserts&lt;br /&gt;
* Range may not cover all users&lt;br /&gt;
&lt;br /&gt;
== Tracking System ==&lt;br /&gt;
&lt;br /&gt;
=== Inside-Out Tracking ===&lt;br /&gt;
Four-camera system:&lt;br /&gt;
* 6DoF head tracking&lt;br /&gt;
* Controller tracking&lt;br /&gt;
* Room-scale capability&lt;br /&gt;
* No external hardware&lt;br /&gt;
&lt;br /&gt;
=== Hand Tracking ===&lt;br /&gt;
Integrated hand recognition:&lt;br /&gt;
* Full articulated hands&lt;br /&gt;
* Gesture interaction&lt;br /&gt;
* Controller-free experiences&lt;br /&gt;
* Continuous improvement&lt;br /&gt;
&lt;br /&gt;
=== Base Station Compatibility ===&lt;br /&gt;
Optional precision tracking:&lt;br /&gt;
* SteamVR base station support&lt;br /&gt;
* Higher accuracy when needed&lt;br /&gt;
* Enterprise applications&lt;br /&gt;
* Professional simulation&lt;br /&gt;
&lt;br /&gt;
== Mixed Reality ==&lt;br /&gt;
&lt;br /&gt;
=== Full-Color Passthrough ===&lt;br /&gt;
RGB camera system:&lt;br /&gt;
* Stereoscopic passthrough&lt;br /&gt;
* Mixed reality applications&lt;br /&gt;
* Environmental awareness&lt;br /&gt;
* Real-world integration&lt;br /&gt;
&lt;br /&gt;
=== MR Applications ===&lt;br /&gt;
Use cases include:&lt;br /&gt;
* AR overlays&lt;br /&gt;
* Virtual screens in space&lt;br /&gt;
* Productivity applications&lt;br /&gt;
* Casual MR experiences&lt;br /&gt;
&lt;br /&gt;
== PC VR Connectivity ==&lt;br /&gt;
&lt;br /&gt;
=== VIVE Streaming ===&lt;br /&gt;
Wireless PC VR:&lt;br /&gt;
* Wi-Fi 6E for low latency&lt;br /&gt;
* Full SteamVR library&lt;br /&gt;
* No cables required&lt;br /&gt;
* High-quality streaming&lt;br /&gt;
&lt;br /&gt;
=== USB-C DisplayPort ===&lt;br /&gt;
Wired connection option:&lt;br /&gt;
* Maximum quality&lt;br /&gt;
* Zero wireless compression&lt;br /&gt;
* Direct GPU connection&lt;br /&gt;
* Best for simulation&lt;br /&gt;
&lt;br /&gt;
=== SteamVR Integration ===&lt;br /&gt;
Full PC VR ecosystem:&lt;br /&gt;
* Native SteamVR support&lt;br /&gt;
* OpenXR compatibility&lt;br /&gt;
* Viveport content&lt;br /&gt;
* Extensive library access&lt;br /&gt;
&lt;br /&gt;
== Standalone Capabilities ==&lt;br /&gt;
&lt;br /&gt;
=== Snapdragon XR2 ===&lt;br /&gt;
Capable standalone processor:&lt;br /&gt;
* Standalone gaming&lt;br /&gt;
* Native VIVE content&lt;br /&gt;
* Android application support&lt;br /&gt;
* Adequate for most experiences&lt;br /&gt;
&lt;br /&gt;
=== Memory Configuration ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;RAM&amp;#039;&amp;#039;&amp;#039;: 12GB LPDDR5&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Storage&amp;#039;&amp;#039;&amp;#039;: 128GB&lt;br /&gt;
* Good for standalone use&lt;br /&gt;
&lt;br /&gt;
== Audio System ==&lt;br /&gt;
&lt;br /&gt;
=== Embedded Speakers ===&lt;br /&gt;
Built-in audio:&lt;br /&gt;
* Spatial audio support&lt;br /&gt;
* Adequate quality&lt;br /&gt;
* Open design&lt;br /&gt;
&lt;br /&gt;
=== 3.5mm Jack ===&lt;br /&gt;
* Private listening&lt;br /&gt;
* Higher quality option&lt;br /&gt;
&lt;br /&gt;
=== Dual Microphones ===&lt;br /&gt;
* Voice input&lt;br /&gt;
* Communication&lt;br /&gt;
* Voice commands&lt;br /&gt;
&lt;br /&gt;
== Battery System ==&lt;br /&gt;
&lt;br /&gt;
=== Removable Battery ===&lt;br /&gt;
Modular power:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Capacity&amp;#039;&amp;#039;&amp;#039;: 26.6Wh&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Runtime&amp;#039;&amp;#039;&amp;#039;: Up to 2 hours&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hot-swap&amp;#039;&amp;#039;&amp;#039;: Yes&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Charging&amp;#039;&amp;#039;&amp;#039;: Magnetic dock available&lt;br /&gt;
&lt;br /&gt;
=== Extended Sessions ===&lt;br /&gt;
Options for longer use:&lt;br /&gt;
* Multiple batteries&lt;br /&gt;
* USB-C power in glasses mode&lt;br /&gt;
* Power bank compatibility&lt;br /&gt;
&lt;br /&gt;
== Controllers ==&lt;br /&gt;
&lt;br /&gt;
=== VIVE Controllers ===&lt;br /&gt;
Included controllers:&lt;br /&gt;
* 6DoF tracking&lt;br /&gt;
* Standard buttons&lt;br /&gt;
* Haptic feedback&lt;br /&gt;
* Rechargeable batteries&lt;br /&gt;
&lt;br /&gt;
=== Input Options ===&lt;br /&gt;
Multiple input methods:&lt;br /&gt;
* Controllers&lt;br /&gt;
* Hand tracking&lt;br /&gt;
* Third-party accessories&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&lt;br /&gt;
=== Official Accessories ===&lt;br /&gt;
* Additional batteries&lt;br /&gt;
* Charging dock&lt;br /&gt;
* Face cushions&lt;br /&gt;
* VIVE Wrist Tracker&lt;br /&gt;
&lt;br /&gt;
=== Ecosystem Integration ===&lt;br /&gt;
Works with:&lt;br /&gt;
* VIVE Facial Tracker&lt;br /&gt;
* VIVE Ultimate Tracker (body tracking)&lt;br /&gt;
* SteamVR peripherals&lt;br /&gt;
&lt;br /&gt;
== Software Platform ==&lt;br /&gt;
&lt;br /&gt;
=== VIVE OS ===&lt;br /&gt;
Android-based platform:&lt;br /&gt;
* Native app store&lt;br /&gt;
* Standalone experiences&lt;br /&gt;
* System hand tracking&lt;br /&gt;
&lt;br /&gt;
=== Dual-Mode Operation ===&lt;br /&gt;
Flexible usage:&lt;br /&gt;
* Standalone for casual use&lt;br /&gt;
* PCVR for high-fidelity&lt;br /&gt;
* Mixed reality for productivity&lt;br /&gt;
&lt;br /&gt;
== Enterprise Features ==&lt;br /&gt;
&lt;br /&gt;
=== Business Edition ===&lt;br /&gt;
Enterprise variant includes:&lt;br /&gt;
* Device management&lt;br /&gt;
* Kiosk mode&lt;br /&gt;
* Extended warranty&lt;br /&gt;
* Business support&lt;br /&gt;
&lt;br /&gt;
== Comparison with Competitors ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! Vive XR Elite !! Meta Quest 3 !! Quest Pro&lt;br /&gt;
|-&lt;br /&gt;
| Price || $1,099 || $499 || $999 (discontinued)&lt;br /&gt;
|-&lt;br /&gt;
| Resolution || 1920×1920/eye || 2064×2208/eye || 1800×1920/eye&lt;br /&gt;
|-&lt;br /&gt;
| Convertible || Yes || No || No&lt;br /&gt;
|-&lt;br /&gt;
| Built-in Diopter || Yes || No || No&lt;br /&gt;
|-&lt;br /&gt;
| Eye Tracking || No || No || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Weight (min) || 273g || 515g || 722g&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Technical Specifications Summary ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Specification !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Display || Dual LCD, 1920 × 1920 per eye&lt;br /&gt;
|-&lt;br /&gt;
| Lenses || Pancake&lt;br /&gt;
|-&lt;br /&gt;
| FOV || 110°&lt;br /&gt;
|-&lt;br /&gt;
| Refresh Rate || 90Hz&lt;br /&gt;
|-&lt;br /&gt;
| Processor || Snapdragon XR2&lt;br /&gt;
|-&lt;br /&gt;
| Memory || 12GB RAM, 128GB storage&lt;br /&gt;
|-&lt;br /&gt;
| IPD || 54-73mm (continuous)&lt;br /&gt;
|-&lt;br /&gt;
| Diopter || -6.00 to +2.00 (built-in)&lt;br /&gt;
|-&lt;br /&gt;
| Weight || 273g (glasses) / 625g (full)&lt;br /&gt;
|-&lt;br /&gt;
| Battery || ~2 hours&lt;br /&gt;
|-&lt;br /&gt;
| PC VR || Wi-Fi 6E + USB-C DP&lt;br /&gt;
|-&lt;br /&gt;
| Price || $1,099&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[HTC Vive]]&lt;br /&gt;
* [[HTC Vive Focus 3]]&lt;br /&gt;
* [[HTC Vive Focus Vision]]&lt;br /&gt;
* [[Standalone VR]]&lt;br /&gt;
* [[PC VR]]&lt;br /&gt;
* [[Pancake Lenses]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Devices]]&lt;br /&gt;
[[Category:VR Headsets]]&lt;br /&gt;
[[Category:Head-mounted displays]]&lt;br /&gt;
[[Category:Standalone VR]]&lt;br /&gt;
[[Category:PC VR]]&lt;br /&gt;
[[Category:Mixed Reality]]&lt;br /&gt;
[[Category:HTC]]&lt;br /&gt;
[[Category:2020s VR]]&lt;/div&gt;</summary>
		<author><name>Betabot</name></author>
	</entry>
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